@ -68,7 +68,7 @@ open class Game : RealmObject(), Manageable, StaticRowRepresentableDataSource, R
override fun updateValue(value: Any?, row: RowRepresentable) {
when (row) {
SimpleRow.NAME -> this.name = value as String? ?: ""
GameRow.SHORT_NAME -> this.shortName = value as String
GameRow.SHORT_NAME -> this.shortName = value as String? ?: ""
}