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padelclub_backend/tournaments/views.py

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95 KiB

# Standard library imports
from django.contrib import messages
from django.contrib.auth.mixins import LoginRequiredMixin
from django.contrib.auth import login, get_user_model, logout, update_session_auth_hash
from django.contrib.auth.views import PasswordResetCompleteView, PasswordResetConfirmView
from django.contrib.sites.shortcuts import get_current_site
from django.contrib.auth.decorators import login_required
from django.contrib.admin.views.decorators import staff_member_required
from django.shortcuts import redirect, render, get_object_or_404
from django.utils import timezone, formats
from django.utils.encoding import force_str, force_bytes
from django.utils.http import urlsafe_base64_decode, urlsafe_base64_encode
from django.http import JsonResponse, HttpResponse, Http404
from django.urls import reverse, reverse_lazy
from django.conf import settings
from django.db.models import Q
from django.views.generic import View
from django.views.generic.edit import UpdateView
from django.views.decorators.csrf import csrf_protect, csrf_exempt
from django.template.loader import render_to_string
from django.core.mail import EmailMessage
from django.core.exceptions import ValidationError
from django.core.files.storage import default_storage
from django.core.files.base import ContentFile
import os
import csv
import locale
import calendar
from api.serializers import GroupStageSerializer, MatchSerializer, PlayerRegistrationSerializer, TeamRegistrationSerializer, TeamScoreSerializer
from .utils.extensions import is_not_sqlite_backend
import stripe
from .models import Club, Tournament, CustomUser, Event, Round, Match, TeamScore, TeamRegistration, PlayerRegistration, UserOrigin
from datetime import datetime, timedelta
import time
import json
import asyncio
import zipfile
import pandas as pd
from tournaments.utils.extensions import create_random_filename
from api.tokens import account_activation_token
from qr_code.qrcode.utils import QRCodeOptions
from .services.tournament_unregistration import TournamentUnregistrationService
from .forms import (
ProfileUpdateForm,
SimpleCustomUserCreationForm,
SimpleForm,
TournamentRegistrationForm,
AddPlayerForm
)
from .utils.apns import send_push_notification
from .utils.licence_validator import LicenseValidator
from .forms import CustomPasswordChangeForm
from .services.email_service import TournamentEmailService
from .services.tournament_registration import RegistrationCartManager
from .services.payment_service import PaymentService
import logging
from .models import AnimationType
logger = logging.getLogger(__name__)
def index(request):
now = timezone.now()
thirty_days_ago = now - timedelta(days=30)
thirty_days_future = now + timedelta(days=30)
club_id = request.GET.get('club')
if club_id:
tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True, 50)
else:
tournaments = tournaments_query(Q(end_date__isnull=True, start_date__gte=thirty_days_ago, start_date__lte=thirty_days_future), club_id, True, 100)
display_tournament = [t for t in tournaments if t.display_tournament()]
live = []
future = []
for t in display_tournament:
if t.supposedly_in_progress() and t.are_teams_positioned():
live.append(t)
elif t.starts_in_the_future():
future.append(t)
clean_ended_tournaments = tournaments_query(Q(end_date__isnull=False), club_id, False, 50)
clean_ended_tournaments = [t for t in clean_ended_tournaments if t.display_tournament()]
ended_tournaments = [t for t in display_tournament if t.should_be_over()]
# Combine both lists
finished = clean_ended_tournaments + ended_tournaments
# Sort the combined list by start_date in descending order
finished.sort(key=lambda t: t.sorting_finished_date(), reverse=True)
club = None
if club_id:
club = get_object_or_404(Club, pk=club_id)
return render(
request,
"tournaments/tournaments.html",
{
'future': future[:10],
'live': live[:10],
'ended': finished[:10],
'club': club,
}
)
def tournaments_query(query, club_id, ascending, limit=None):
queries = [query, Q(is_private=False, is_deleted=False, event__club__isnull=False)]
club = None
if club_id:
club = get_object_or_404(Club, pk=club_id)
q_club = Q(event__club=club)
queries.append(q_club)
else:
q_animation_type = ~Q(animation_type=AnimationType.CUSTOM)
queries.append(q_animation_type)
sortkey = 'start_date'
if not ascending:
sortkey = '-start_date'
queryset = Tournament.objects.filter(*queries).prefetch_related(
'group_stages',
'rounds',
'team_registrations',
).order_by(sortkey)
# Apply limit directly in the database query
if limit is not None and isinstance(limit, int) and limit > 0:
queryset = queryset[:limit]
return queryset
def finished_tournaments(club_id, limit=None):
clean_ended_tournaments = tournaments_query(Q(end_date__isnull=False), club_id, False, limit)
clean_ended_tournaments = [t for t in clean_ended_tournaments if t.display_tournament()]
one_day_ago = timezone.now() - timedelta(days=1)
ended_tournaments = tournaments_query(
Q(end_date__isnull=True, start_date__lt=one_day_ago),
club_id,
False,
limit
)
ended_tournaments = [t for t in ended_tournaments if t.display_tournament() and t.should_be_over()]
# Combine both lists
all_tournaments = clean_ended_tournaments + ended_tournaments
# Sort the combined list by start_date in descending order
all_tournaments.sort(key=lambda t: t.start_date, reverse=True)
return all_tournaments
def live_tournaments(club_id, limit=None):
tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True, limit)
return [t for t in tournaments if t.display_tournament() and t.supposedly_in_progress() and t.are_teams_positioned()]
def future_tournaments(club_id, limit=None):
tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True, limit)
return [t for t in tournaments if t.display_tournament() and t.starts_in_the_future()]
def future_tournaments_by_month(club_id, year, month):
"""Get future tournaments filtered by year and month"""
logger.info(f'filter {year} {month}')
tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True)
filtered_tournaments = []
for t in tournaments:
if (t.display_tournament() and t.starts_in_the_future() and
t.start_date.year == year and t.start_date.month == month + 1):
filtered_tournaments.append(t)
return filtered_tournaments
def finished_tournaments_by_month(club_id, year, month):
"""Get finished tournaments filtered by year and month"""
clean_ended_tournaments = tournaments_query(Q(end_date__isnull=False), club_id, False)
clean_ended_tournaments = [t for t in clean_ended_tournaments if t.display_tournament()]
one_day_ago = timezone.now() - timedelta(days=1)
ended_tournaments = tournaments_query(
Q(end_date__isnull=True, start_date__lt=one_day_ago),
club_id,
False
)
ended_tournaments = [t for t in ended_tournaments if t.display_tournament() and t.should_be_over()]
# Combine both lists
all_tournaments = clean_ended_tournaments + ended_tournaments
# Filter by year and month
filtered_tournaments = []
for t in all_tournaments:
if t.start_date.year == year and t.start_date.month == month:
filtered_tournaments.append(t)
# Sort by start_date descending
filtered_tournaments.sort(key=lambda t: t.start_date, reverse=True)
return filtered_tournaments
def get_available_years_for_tournaments(club_id, filter_type):
"""Get available years for tournaments based on filter type"""
if filter_type == 0: # Future tournaments
tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True)
tournaments = [t for t in tournaments if t.display_tournament() and t.starts_in_the_future()]
elif filter_type == 2: # Finished tournaments
tournaments = finished_tournaments(club_id)
else:
return []
years = set()
for t in tournaments:
years.add(t.start_date.year)
return sorted(years, reverse=(filter_type == 2))
def tournament_info(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
registered_user = None
team_registration = None
is_captain = False
player_register_check = None
if request.method == 'POST':
storage = messages.get_messages(request)
for _ in storage:
pass
if len(storage._loaded_messages) == 1:
del storage._loaded_messages[0]
if request.user.is_authenticated:
# Assuming user's licence_id is stored in the user profile (e.g., request.user.licence_id)
user_licence_id = request.user.licence_id
player_register_check = tournament.player_register_check(user_licence_id)
registered_user = tournament.get_user_registered(request.user)
# If the user is registered, retrieve their team registration
if registered_user:
is_captain = registered_user.captain
team_registration = registered_user.team_registration
return render(request, 'tournaments/tournament_info.html', {
'tournament': tournament,
'team': team_registration,
'is_captain': is_captain,
'player_register_check': player_register_check
})
def tournaments(request):
filter_param = request.GET.get('filter')
filter = None
if filter_param:
try:
filter = int(filter_param)
if filter not in [0, 1, 2]: # Valid filter values
return redirect('/')
except:
return redirect('/')
club_id = request.GET.get('club')
year_param = request.GET.get('year')
month_param = request.GET.get('month')
title = ''
tournaments = []
available_years = []
selected_year = None
if month_param:
selected_month = int(month_param)
else:
selected_month = timezone.now().month - 1
if filter == 0:
title = 'À venir'
available_years, selected_year = handle_year_month_filtering(year_param, club_id, filter, is_future=True)
if selected_year and selected_month:
tournaments = future_tournaments_by_month(club_id, selected_year, selected_month)
elif selected_year:
tournaments = future_tournaments(club_id)
else:
tournaments = future_tournaments(club_id)
elif filter == 1:
title = 'En cours'
tournaments = live_tournaments(club_id)
elif filter == 2:
title = 'Terminés'
available_years, selected_year = handle_year_month_filtering(year_param, club_id, filter, is_future=False)
if selected_year and selected_month:
tournaments = finished_tournaments_by_month(club_id, selected_year, selected_month)
elif selected_year:
tournaments = finished_tournaments(club_id)
else:
tournaments = finished_tournaments(club_id)
locale.setlocale(locale.LC_TIME, 'fr_FR.UTF-8') # Define month names in french
return render(
request,
"tournaments/tournaments_list.html",
{
'tournaments': tournaments,
'first_title': "Tournois",
'second_title': title,
'head_title': title,
'club': club_id,
'filter': filter,
'available_years': available_years,
'available_months': range(0, 12),
'selected_year': selected_year,
'selected_month': selected_month,
'month_names': list(calendar.month_name)[1:],
'year': year_param,
'month': month_param,
}
)
def handle_year_month_filtering(year_param, club_id, filter_type, is_future=True):
"""Helper function to handle year/month filtering for future and finished tournaments"""
available_years = get_available_years_for_tournaments(club_id, filter_type)
selected_year = None
# Handle year selection
current_year = timezone.now().year
if not year_param and available_years:
if is_future:
selected_year = current_year if current_year in available_years else available_years[0]
else:
selected_year = available_years[0] # Most recent year for finished tournaments
elif year_param:
try:
selected_year = int(year_param)
if selected_year not in available_years:
selected_year = available_years[0] if available_years else None
except:
selected_year = available_years[0] if available_years else None
return available_years, selected_year
def clubs(request):
# all_clubs = Club.objects.all().order_by('name')
# clubs = []
# for club in all_clubs:
# if club.events_count() > 0:
# clubs.append(club)
clubs = Club.objects.filter(
Q(admin_visible=True) | Q(
events__tournaments__end_date__isnull=False,
events__tournaments__is_private=False
)
).distinct().order_by('name')
return render(request, 'tournaments/clubs.html', {
'clubs': clubs,
})
def club(request, club_id):
club = get_object_or_404(Club, pk=club_id)
return render(request, 'tournaments/summons.html', {
'tournament': tournament,
'team_summons': team_summons,
})
def event(request, event_id):
event = get_object_or_404(Event, pk=event_id)
tournaments = event.tournaments.all().order_by('start_date')
# Get the first tournament for the prog link
first_tournament_prog_url = None
if tournaments.exists():
first_tournament = tournaments.first()
if first_tournament.display_prog():
first_tournament_prog_url = reverse('tournament-prog', kwargs={'tournament_id': first_tournament.id})
if event.name and len(event.name) > 0:
name = event.name
else:
name = 'Événement'
first_title = ''
if event.club:
first_title = event.club.name
return render(
request,
"tournaments/tournaments_list.html",
{
'tournaments': tournaments,
'first_title': first_title,
'second_title': name,
'head_title': name,
'first_tournament_prog_url': first_tournament_prog_url,
}
)
def tournament(request, tournament_id):
tournament = get_object_or_404(
Tournament.objects.select_related('event')
.prefetch_related(
'rounds',
'rounds__children',
'rounds__matches',
'rounds__matches__team_scores',
'rounds__matches__team_scores__team_registration',
'rounds__matches__team_scores__team_registration__player_registrations',
'group_stages__matches__team_scores__team_registration__player_registrations',
'group_stages__matches__team_scores__team_registration',
'group_stages__matches__team_scores',
'group_stages__matches',
'group_stages',
'rounds__children__matches__team_scores__team_registration__player_registrations',
'rounds__children__matches__team_scores__team_registration',
'rounds__children__matches__team_scores',
'rounds__children__matches'
),
pk=tournament_id
)
round_id = request.GET.get('round')
group_stage_id = request.GET.get('group_stage')
# Cache rounds and group stages to avoid repeated queries
all_rounds = list(tournament.rounds.all())
all_group_stages = list(tournament.group_stages.all())
# Filter rounds efficiently
bracket_rounds = [r for r in all_rounds if r.parent is None and not r.group_stage_loser_bracket]
loser_bracket_rounds = [r for r in all_rounds if r.group_stage_loser_bracket]
# Sort rounds by index (descending for bracket_rounds)
bracket_rounds.sort(key=lambda r: r.index, reverse=True)
loser_bracket_rounds.sort(key=lambda r: r.index)
rounds = list(loser_bracket_rounds)
rounds.extend(bracket_rounds)
# Optimize group stage filtering with step completion caching
all_group_stages.sort(key=lambda gs: (-gs.step, gs.index))
filtered_group_stages = []
steps_completed = {}
for group_stage in all_group_stages:
if group_stage.step == 0:
filtered_group_stages.append(group_stage)
elif group_stage.step > 0:
prev_step = group_stage.step - 1
if prev_step not in steps_completed:
prev_step_stages = [gs for gs in all_group_stages if gs.step == prev_step]
steps_completed[prev_step] = prev_step_stages and all(gs.is_completed() for gs in prev_step_stages)
if steps_completed[prev_step]:
filtered_group_stages.append(group_stage)
group_stages = sorted(filtered_group_stages, key=lambda s: (s.step, s.index))
# Get match groups with optimized data
match_groups = tournament.match_groups(False, group_stage_id, round_id)
if tournament.display_matches() or tournament.display_group_stages():
return render(request, 'tournaments/matches.html', {
'tournament': tournament,
'rounds': rounds,
'group_stages': group_stages,
'match_groups': match_groups,
})
else:
return tournament_info(request, tournament_id)
def tournament_teams(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
teams = tournament.teams(True)
selected_teams = [team for team in teams if team.stage != "Attente"]
waiting_teams = [team for team in teams if team.stage == "Attente"]
return render(request, 'tournaments/teams.html', {
'tournament': tournament,
'selected_teams': selected_teams,
'waiting_teams': waiting_teams,
})
def tournament_summons(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
team_summons = tournament.team_summons()
return render(request, 'tournaments/summons.html', {
'tournament': tournament,
'team_summons': team_summons,
})
def tournament_broadcasted_summons(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_summons.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def tournament_summons_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
team_summons = [summon.to_dict() for summon in tournament.team_summons()]
data = json.dumps(team_summons)
return HttpResponse(data, content_type='application/json')
def tournament_broadcast_home(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcast.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def automatic_broadcast(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
response = render(request, 'tournaments/broadcast/broadcasted_auto.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
# Allow iframe embedding from same origin
response['X-Frame-Options'] = 'SAMEORIGIN'
return response
def automatic_broadcast_event(request, event_id):
event = get_object_or_404(Event, pk=event_id)
now = timezone.now()
# Get all tournaments for the event (expanded time range for better coverage)
past_cutoff = now - timedelta(hours=72) # Extended past search
future_cutoff = now + timedelta(hours=72) # Extended future search
all_tournaments = Tournament.objects.filter(
event=event,
start_date__gte=past_cutoff,
start_date__lte=future_cutoff
).order_by('start_date')
# Categorize tournaments by priority
ongoing_tournaments = []
starting_soon_tournaments = []
other_tournaments_with_content = []
for tournament in all_tournaments:
try:
# First check if tournament has broadcast content
content = tournament.broadcast_content()
has_content = (
len(content.get('matches', [])) > 0 or
len(content.get('group_stages', [])) > 0 or
len(content.get('summons', [])) > 0 or
len(content.get('rankings', [])) > 0
)
if has_content:
# Categorize based on match activity (highest priority first)
if tournament.has_ongoing_matches():
ongoing_tournaments.append(tournament)
elif tournament.has_matches_starting_soon():
starting_soon_tournaments.append(tournament)
else:
other_tournaments_with_content.append(tournament)
except Exception as e:
print(f"Error processing tournament {tournament.id}: {e}")
continue
# Sort each category by next match start time and tournament start time
def sort_by_next_match_time(tournament):
next_match_time = tournament.get_next_match_start_time()
return (
next_match_time if next_match_time else tournament.start_date,
tournament.start_date
)
# Sort ongoing tournaments by next match time (for consistency)
ongoing_tournaments.sort(key=sort_by_next_match_time)
# Sort starting soon tournaments by next match time (earliest first)
starting_soon_tournaments.sort(key=sort_by_next_match_time)
# Sort other tournaments by tournament start time
other_tournaments_with_content.sort(key=lambda t: t.start_date)
# Build final list prioritizing ongoing matches above all else
tournaments_to_display = []
# Priority 1: Tournaments with ongoing matches (take max 2)
tournaments_to_display.extend(ongoing_tournaments[:2])
# If we need more tournaments and have space
if len(tournaments_to_display) < 2:
remaining_slots = 2 - len(tournaments_to_display)
# Priority 2: Tournaments with matches starting soon
tournaments_to_display.extend(starting_soon_tournaments[:remaining_slots])
# If still need more tournaments
if len(tournaments_to_display) < 2:
remaining_slots = 2 - len(tournaments_to_display)
# Priority 3: Other tournaments with content
tournaments_to_display.extend(other_tournaments_with_content[:remaining_slots])
# Fallback: If still don't have enough tournaments, expand search
if len(tournaments_to_display) < 2:
# Get tournaments from wider time range
extended_tournaments = Tournament.objects.filter(
event=event
).exclude(
id__in=[t.id for t in tournaments_to_display]
).order_by('-start_date') # Most recent first
remaining_needed = 2 - len(tournaments_to_display)
for tournament in extended_tournaments[:remaining_needed]:
try:
# Check if tournament has any content
content = tournament.broadcast_content()
has_content = (
len(content.get('matches', [])) > 0 or
len(content.get('group_stages', [])) > 0 or
len(content.get('summons', [])) > 0 or
len(content.get('rankings', [])) > 0
)
if has_content:
tournaments_to_display.append(tournament)
except:
# If no content, add anyway as last resort
tournaments_to_display.append(tournament)
# Ensure we have exactly what we need (limit to 2)
tournaments_to_display = tournaments_to_display[:2]
# Log the prioritization for debugging
print(f"Event {event_id} broadcast prioritization:")
print(f" - Ongoing tournaments: {len(ongoing_tournaments)}")
print(f" - Starting soon tournaments: {len(starting_soon_tournaments)}")
print(f" - Other tournaments with content: {len(other_tournaments_with_content)}")
print(f" - Final selection: {[str(t.id) for t in tournaments_to_display]}")
tournament_ids = [str(tournament.id) for tournament in tournaments_to_display]
# Create QR code URL for the event broadcast
qr_code_url_val = reverse('automatic-broadcast-event', args=[event_id])
qr_code_url_full = request.build_absolute_uri(qr_code_url_val)
return render(request, 'tournaments/broadcast/broadcasted_event_auto.html', {
'tournament_ids': tournament_ids,
'event': event,
'qr_code_url': qr_code_url_full,
'qr_code_options': qr_code_options(),
})
def qr_code_url(request, tournament_id):
qr_code_url = reverse('tournament', args=[tournament_id])
return request.build_absolute_uri(qr_code_url)
def qr_code_url_with_query(request, club_id):
url_with_query = f"{request.build_absolute_uri('/')}?club={str(club_id)}"
return url_with_query
def qr_code_options():
return QRCodeOptions(size=8, border=4, error_correction='L')
def tournament_matches(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_matches.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def broadcast_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
broadcast = tournament.broadcast_content()
data = json.dumps(broadcast)
return HttpResponse(data, content_type='application/json')
def tournament_matches_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
matches, group_stages = tournament.broadcasted_matches_and_group_stages()
live_matches_dicts = [match.live_match().to_dict() for match in matches]
data = json.dumps(live_matches_dicts, default=vars)
return HttpResponse(data, content_type='application/json')
def tournament_prog_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
matches = tournament.broadcasted_prog()
# Convert matches to JSON-serializable format, handling None/empty slots
live_matches = []
for match in matches:
if match is None or isinstance(match, dict) and match.get('empty'):
live_matches.append({"empty": True})
else:
live_matches.append(match.live_match().to_dict())
data = json.dumps(live_matches, default=vars)
return HttpResponse(data, content_type='application/json')
def tournament_planning_json(request, tournament_id):
tournament = get_object_or_404(Tournament, id=tournament_id)
day_param = request.GET.get('day', None)
# Get days and match groups using the planned_matches_by_day method
days, match_groups = tournament.planned_matches_by_day(day=day_param, all=True, event_mode=True, broadcast=True)
# Format data for JSON response
formatted_days = [formats.date_format(day, format='l j F').capitalize() for day in days]
# Convert match groups to JSON-serializable format
match_groups_data = []
for match_group in match_groups:
if not hasattr(match_group, 'matches') or not match_group.matches:
continue
live_matches = []
for match in match_group.matches:
live_matches.append(match.to_dict())
match_groups_data.append({
'name': match_group.name,
'matches': live_matches
})
response_data = {
'days': formatted_days,
'match_groups': match_groups_data,
}
return JsonResponse(response_data, safe=False)
def tournament_group_stages(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
live_group_stages = list(tournament.live_group_stages())
unique_steps = sorted(set(gs.step for gs in live_group_stages), reverse=True)
return render(request, 'tournaments/group_stages.html', {
'tournament': tournament,
'group_stages': live_group_stages,
'unique_steps': unique_steps,
})
def tournament_broadcasted_group_stages(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_group_stages.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def tournament_broadcasted_prog(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_prog.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def tournament_broadcasted_bracket(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_bracket.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def tournament_broadcasted_planning(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_planning.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def tournament_bracket_json(request, tournament_id):
"""
JSON endpoint for tournament bracket data.
"""
tournament = get_object_or_404(Tournament, pk=tournament_id)
context = get_butterfly_bracket_view_context(tournament, parent_round=None, double_butterfly_mode=True, display_loser_final=True)
data = {
'match_groups': [match_group.to_dict() for match_group in context['match_groups']],
'double_butterfly_mode': context['double_butterfly_mode'],
'display_loser_final': context['display_loser_final']
}
return JsonResponse(data)
def tournament_live_group_stage_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
# Get all live group stages and filter for the last running step
live_group_stages = [gs.live_group_stages() for gs in tournament.last_group_stage_step()]
gs_dicts = [gs.to_dict() for gs in live_group_stages]
data = json.dumps(gs_dicts)
return HttpResponse(data, content_type='application/json')
def tournament_rankings(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
rankings = tournament.rankings()
return render(request, 'tournaments/rankings.html', {
'tournament': tournament,
'rankings': rankings,
})
def tournament_rankings_json(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
rankings = tournament.rankings()
data = json.dumps(rankings, default=vars)
return HttpResponse(data, content_type='application/json')
def tournament_broadcast_rankings(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
return render(request, 'tournaments/broadcast/broadcasted_rankings.html', {
'tournament': tournament,
'qr_code_url': qr_code_url(request, tournament_id),
'qr_code_options': qr_code_options(),
})
def players(request):
return render(request, 'tournaments/test.html')
def activate(request, uidb64, token):
try:
uid = force_str(urlsafe_base64_decode(uidb64))
user = CustomUser.objects.get(pk=uid)
except(TypeError, ValueError, OverflowError, CustomUser.DoesNotExist):
user = None
# if user is not None and account_activation_token.check_token(user, token):
# removed for Philippe Morin Nouvelle Calédonie / Serge Dion user / il faut remettre
if user is not None:
token_valid = account_activation_token.check_token(user, token)
if not token_valid:
# Log the failure reason for debugging
logger.warning(f"Token validation would have failed for user {user.username}")
print(f"Token validation would have failed for user {user.username}")
user.is_active = True
user.save()
# Specify the authentication backend when logging in
login(request, user, backend='django.contrib.auth.backends.ModelBackend')
return redirect('activation_success')
else:
# Redirect to a custom error page
return redirect('activation_failed') # Define this URL in your urls.py
def activation_success(request):
return render(request, 'registration/activation_success.html')
def activation_failed(request):
return render(request, 'registration/activation_failed.html')
def club_broadcast(request, broadcast_code):
club = get_object_or_404(Club, broadcast_code=broadcast_code)
q_not_deleted = Q(is_deleted=False, event__club=club)
tournaments = Tournament.objects.filter(q_not_deleted).order_by('-start_date')
return render(request, 'tournaments/broadcast/broadcast_club.html', {
'club': club,
'tournaments': tournaments,
})
def club_broadcast_auto(request, broadcast_code):
club = get_object_or_404(Club, broadcast_code=broadcast_code)
q_not_deleted = Q(is_deleted=False, event__club=club, is_private=False)
now = timezone.now().replace(hour=0, minute=0, second=0, microsecond=0)
# Primary selection: Active tournaments (current logic)
recent_time_window = now - timedelta(hours=4)
active_tournaments = Tournament.objects.filter(
q_not_deleted,
(
(
Q(end_date__isnull=True) & # Include ongoing tournaments
(Q(start_date__gte=now - timedelta(days=3)) & Q(start_date__lt=now + timedelta(days=3)))
) |
(Q(end_date__isnull=False) & Q(end_date__gte=recent_time_window)) # Finished within 4 hours
)
).select_related('event').distinct()
# Smart fallback: If we have few active tournaments, add recent/upcoming ones
tournaments_set = set()
tournaments_list = []
# Add active tournaments first
for tournament in active_tournaments:
if tournament.id not in tournaments_set:
tournaments_set.add(tournament.id)
tournaments_list.append(tournament)
# If we have less than 3 tournaments, add recent finished tournaments
if len(tournaments_list) < 3:
recent_finished = Tournament.objects.filter(
q_not_deleted,
Q(end_date__isnull=False),
Q(end_date__gte=now - timedelta(days=7)) # Finished within last 7 days
).select_related('event').order_by('-end_date')[:3]
for tournament in recent_finished:
if tournament.id not in tournaments_set and len(tournaments_list) < 5:
tournaments_set.add(tournament.id)
tournaments_list.append(tournament)
# If we still have less than 3 tournaments, add upcoming tournaments
if len(tournaments_list) < 3:
upcoming = Tournament.objects.filter(
q_not_deleted,
Q(start_date__gt=now + timedelta(days=3)), # Starting more than 3 days from now
Q(start_date__lte=now + timedelta(days=30)) # But within next 30 days
).select_related('event').order_by('start_date')[:3]
for tournament in upcoming:
if tournament.id not in tournaments_set and len(tournaments_list) < 5:
tournaments_set.add(tournament.id)
tournaments_list.append(tournament)
# Filter tournaments that have broadcast content (or at least some basic info to show)
tournaments_with_content = []
for tournament in tournaments_list:
try:
content = tournament.broadcast_content()
has_content = (
len(content.get('matches', [])) > 0 or
len(content.get('group_stages', [])) > 0 or
len(content.get('summons', [])) > 0 or
len(content.get('rankings', [])) > 0
)
# For upcoming tournaments, show them even without content (they'll show basic info)
is_upcoming = tournament.start_date > now + timedelta(days=3)
is_recent_finished = tournament.end_date and tournament.end_date >= now - timedelta(days=7)
if has_content or is_upcoming or is_recent_finished:
tournaments_with_content.append(tournament)
except:
# For tournaments that error, still include if they're upcoming/recent
is_upcoming = tournament.start_date > now + timedelta(days=3)
is_recent_finished = tournament.end_date and tournament.end_date >= now - timedelta(days=7)
if is_upcoming or is_recent_finished:
tournaments_with_content.append(tournament)
# Sort tournaments: Active first, then by start date
def tournament_priority(t):
now_time = timezone.now()
if t.end_date is None and t.start_date <= now_time + timedelta(days=3):
return (0, t.start_date) # Active tournaments first
elif t.end_date and t.end_date >= now_time - timedelta(hours=4):
return (1, -t.end_date.timestamp()) # Recently finished, newest first
elif t.start_date > now_time:
return (2, t.start_date) # Upcoming tournaments by start date
else:
return (3, -t.end_date.timestamp() if t.end_date else 0) # Other finished tournaments
tournaments_with_content.sort(key=tournament_priority)
tournament_ids = [str(tournament.id) for tournament in tournaments_with_content]
print(f"Club '{club.name}' auto broadcast:")
print(f"Found {len(active_tournaments)} active, total {len(tournaments_with_content)} tournaments to display")
for i, tournament in enumerate(tournaments_with_content):
status = "ACTIVE" if (tournament.end_date is None and tournament.start_date <= timezone.now() + timedelta(days=3)) else \
"RECENT" if (tournament.end_date and tournament.end_date >= timezone.now() - timedelta(days=7)) else \
"UPCOMING" if tournament.start_date > timezone.now() else "FINISHED"
# Fix: Convert UUID to string before slicing
tournament_id_short = str(tournament.id)[:8]
print(f" {i+1}. {tournament_id_short} ({tournament.event.display_name()}) - {tournament.name or 'Unnamed'} [{status}]")
return render(request, 'tournaments/broadcast/broadcasted_club_auto.html', {
'tournament_ids': tournament_ids,
'club_name': club.name,
})
def download(request):
return render(request, 'tournaments/download.html')
def test_apns(request):
user = CustomUser.objects.filter(username='laurent').first()
for device_token in user.device_tokens.all():
asyncio.run(send_push_notification(device_token.value, 'LOL?!'))
# token = DeviceToken.objects.first()
return HttpResponse('OK!')
def test_websocket(request):
return render(request, 'tournaments/test_websocket.html')
def terms_of_use(request):
return render(request, 'terms_of_use.html')
def simple_form_view(request):
if request.method == 'POST':
# If this is a POST request, we need to process the form data
form = SimpleForm(request.POST)
if form.is_valid():
# Process the data in form.cleaned_data
name = form.cleaned_data['name']
# Do something with the data (e.g., save to the database)
send_email_to_jap_list()
# send_email('laurent@staxriver.com', 'Laurent')
return HttpResponse(f"Hello, {name}!") # Simple response with name
else:
form = SimpleForm()
# print(request.method)
# If this is a GET request, we display an empty form
return render(request, 'tournaments/admin/mail_test.html', {'form': form})
def send_email_to_jap_list():
# Open the CSV file
with open('tournaments/static/misc/jap-test.csv', 'r') as file:
csv_reader = csv.reader(file)
def log_error(message):
with open('email_errors.log', 'a') as log_file:
timestamp = datetime.now().strftime('%Y-%m-%d %H:%M:%S')
log_file.write(f"{timestamp}: {message}\n")
batch = []
for row in csv_reader:
if len(row) >= 4:
name = row[2]
mail = row[3]
batch.append((mail, name))
if len(batch) == 10:
for email, recipient_name in batch:
try:
send_email(email, recipient_name)
print(f"Name: {recipient_name}, mail: {email}")
except Exception as e:
error_message = f"Error sending email to {email}: {str(e)}"
log_error(error_message)
print(error_message)
batch = []
time.sleep(2)
else:
print(f"Row doesn't have enough elements: {row}")
# Send any remaining emails in the last batch
for email, recipient_name in batch:
try:
send_email(email, recipient_name)
print(f"Name: {recipient_name}, mail: {email}")
except Exception as e:
error_message = f"Error sending email to {email}: {str(e)}"
log_error(error_message)
print(error_message)
def send_email(mail, name):
if name.lower() not in mail.lower():
name = ""
subject = "Tes tournois en toute simplicité avec Padel Club"
body = f"Salut {name} !\n\nJe me permets de t'écrire car je suis JAP2 en région PACA et développeur, et je viens de lancer Padel Club, une app iOS qui facilite enfin l'organisation des tournois.\n\nAvec elle, tu peux convoquer rapidement, simuler et programmer tes structures, diffuser tous les résultats à tous les joueurs, et ce depuis un iPhone.\n\nTu peux l'essayer gratuitement pour découvrir tout son potentiel ! Télécharge l'app ici et teste la dès ton prochain tournoi: https://padelclub.app/download/\n\nJe suis disponible pour échanger avec toi par mail ou téléphone au 06 81 59 81 93 et voir ce que tu en penses.\nÀ bientôt j'espère !\n\nRazmig"
email = EmailMessage(subject, body, to=[mail])
email.send()
def signup(request):
next_url = request.GET.get('next', '/')
if request.method == 'POST':
form = SimpleCustomUserCreationForm(request.POST)
if form.is_valid():
user = form.save(commit=False)
user.is_active = False
user.origin = UserOrigin.SITE
user.save()
send_verification_email(request, user, next_url)
return render(request, 'registration/signup_success.html', {
'next_url': next_url,
'user_email': user.email # Add the user's email to the context
})
else:
form = SimpleCustomUserCreationForm()
response = render(request, 'registration/signup.html', {'form': form})
return response
def send_verification_email(request, user, next_url):
print('next_url', next_url)
current_site = get_current_site(request)
mail_subject = 'Activez votre compte Padel Club !'
# Prepare the email subject and message
message = render_to_string('tournaments/acc_active_email.html', {
'user': user,
'domain': current_site.domain,
'uid': urlsafe_base64_encode(force_bytes(user.pk)),
'token': account_activation_token.make_token(user),
'next': next_url, # Pass next URL to the template
})
email = EmailMessage(mail_subject, message, to=[user.email])
email.content_subtype = "html"
email.send()
def resend_activation_email(request):
"""View to resend activation email for inactive users."""
if request.method == 'POST':
username_or_email = request.POST.get('username_or_email', '').strip()
if not username_or_email:
messages.error(request, 'Veuillez fournir un nom d\'utilisateur ou un e-mail.')
return redirect('custom-login')
# Try to find the user
user = None
try:
# Try by username first
user = CustomUser.objects.get(username__iexact=username_or_email)
except CustomUser.DoesNotExist:
try:
# Try by email
user = CustomUser.objects.get(email__iexact=username_or_email)
except CustomUser.DoesNotExist:
messages.error(request, 'Aucun compte trouvé avec cet identifiant.')
return redirect('custom-login')
# Check if user is already active
if user.is_active:
messages.info(request, 'Votre compte est déjà activé. Vous pouvez vous connecter.')
return redirect('custom-login')
# Send the activation email
next_url = request.POST.get('next', '')
send_verification_email(request, user, next_url)
messages.success(request, f'Un nouveau lien d\'activation a été envoyé à {user.email}.')
return redirect('custom-login')
# If GET request, redirect to login
return redirect('custom-login')
@login_required
def profile(request):
user = request.user # Get the currently authenticated user
return render(request, 'registration/profile.html', {
'user_name': user.username
})
@login_required
def unregister_tournament(request, tournament_id):
tournament = get_object_or_404(Tournament, id=tournament_id)
service = TournamentUnregistrationService(request, tournament)
if not service.can_unregister():
return redirect('tournament-info', tournament_id=tournament_id)
service.process_unregistration()
return redirect('tournament-info', tournament_id=tournament_id)
class CustomPasswordResetConfirmView(PasswordResetConfirmView):
template_name = 'registration/password_reset_confirm.html'
def get_context_data(self, **kwargs):
context = super().get_context_data(**kwargs)
context['custom_message'] = "Veuillez entrer un nouveau mot de passe."
return context
def form_valid(self, form):
response = super().form_valid(form)
return response
def get_user(self, uidb64):
"""
Override this method to decode the uid and return the corresponding user.
"""
try:
# Use get_user_model() instead of direct User import
User = get_user_model()
uid = urlsafe_base64_decode(uidb64).decode()
user = User.objects.get(pk=uid)
return user
except (TypeError, ValueError, User.DoesNotExist):
raise Http404("User not found")
class CustomPasswordResetCompleteView(PasswordResetCompleteView):
template_name = 'registration/password_reset_complete.html'
def get(self, request, *args, **kwargs):
# Get the user from the session
username = request.session.get('reset_username')
if username:
try:
# Get the user
User = get_user_model()
user = User.objects.get(username=username)
# Log the user in
login(request, user, backend='django.contrib.auth.backends.ModelBackend')
# Clean up the session
if 'reset_username' in request.session:
del request.session['reset_username']
# Redirect to the profile page
return redirect('profile')
except User.DoesNotExist:
pass
# If no username in session or user not found, proceed with normal view
return super().get(request, *args, **kwargs)
@login_required
def custom_password_change(request):
if request.method == 'POST':
form = CustomPasswordChangeForm(user=request.user, data=request.POST)
if form.is_valid():
user = form.save()
update_session_auth_hash(request, user) # Important to keep user logged in
messages.success(request, 'Votre mot de passe a été mis à jour avec succès!')
return redirect('profile')
else:
# Form is invalid, show errors
profile_form = ProfileUpdateForm(instance=request.user)
return render(request, 'profile.html', {
'form': profile_form,
'password_change_form': form
})
# If not POST, redirect to profile page
return redirect('profile')
@login_required
def my_tournaments(request):
# Get filtered tournaments using the helper function
upcoming_tournaments = get_user_tournaments(request.user, future_tournaments(None))
running_tournaments = get_user_tournaments(request.user, live_tournaments(None))
ended_tournaments = get_user_tournaments(request.user, [t for t in finished_tournaments(None) if not t.is_canceled()])
return render(request, 'registration/my_tournaments.html', {
'upcoming_tournaments': upcoming_tournaments,
'running_tournaments': running_tournaments,
'ended_tournaments': ended_tournaments[:12],
'user_name': request.user.username
})
@login_required
def all_my_ended_tournaments(request):
ended_tournaments = get_user_tournaments(request.user, finished_tournaments(None))
return render(request,
"tournaments/tournaments_list.html",
{
'tournaments': ended_tournaments,
'first_title': "Palmarès",
'second_title': f"{request.user.first_name } { request.user.last_name }",
'head_title': "Palmarès",
})
class ProfileUpdateView(LoginRequiredMixin, UpdateView):
model = CustomUser
form_class = ProfileUpdateForm
template_name = 'profile.html'
success_url = reverse_lazy('profile')
login_url = '/login/' # Specify where to redirect if user is not logged in
def get_object(self, queryset=None):
return self.request.user
def get_context_data(self, **kwargs):
context = super().get_context_data(**kwargs)
context['password_change_form'] = CustomPasswordChangeForm(user=self.request.user)
return context
@staff_member_required
def tournament_import_view(request):
if request.method == 'POST':
zip_file = request.FILES.get('tournament_zip')
if zip_file:
print('yes')
try:
tournament_id = os.path.splitext(zip_file.name)[0]
tournament = Tournament.objects.get(id=tournament_id)
# Delete existing relationships
print('round delete')
rounds = Round.objects.filter(tournament=tournament,parent=None)
for round in rounds:
round.delete_dependencies()
for gs in tournament.group_stages.all():
gs.delete_dependencies()
for tr in tournament.team_registrations.all():
tr.delete_dependencies()
# with transaction.atomic():
# for round in tournament.rounds.all():
# round.delete()
tournament.rounds.all().delete()
tournament.group_stages.all().delete()
tournament.team_registrations.all().delete()
# tournament.player_registrations.all().delete()
# tournament.matches.all().delete()
# tournament.team_scores.all().delete()
print(f'round count = {tournament.rounds.count()}')
print(f'group_stages count = {tournament.group_stages.count()}')
print(f'team_registrations count = {tournament.team_registrations.count()}')
print(f'PR count = {PlayerRegistration.objects.count()}')
print(f'TS count = {TeamScore.objects.count()}')
print(f'M count = {Match.objects.count()}')
with zipfile.ZipFile(zip_file) as z:
# First, process rounds
rounds_data = get_file_data(z, f"{tournament_id}/rounds.json")
# print(f'rounds count = {len(rounds_data)}')
if rounds_data:
# First pass: Create rounds with preserved UUIDs
for item in rounds_data:
# print('round #1 create')
item['tournament'] = tournament.id
round_id = item['id'] # Preserve the original UUID
Round.objects.create(
id=round_id,
tournament_id=tournament.id,
index=item['index'],
format=item.get('format'),
start_date=item.get('start_date'),
group_stage_loser_bracket=item.get('group_stage_loser_bracket', False),
loser_bracket_mode=item.get('loser_bracket_mode', 0)
)
# Second pass: Set parent relationships
for item in rounds_data:
# print('round #2 set parent')
if item.get('parent'):
round_obj = Round.objects.get(id=item['id'])
round_obj.parent_id = item['parent']
round_obj.save()
# Then process all other files
serializer_mapping = {
# 'rounds.json': RoundSerializer,
'group-stages.json': GroupStageSerializer,
'team-registrations.json': TeamRegistrationSerializer,
'matches.json': MatchSerializer,
'player-registrations.json': PlayerRegistrationSerializer,
'team-scores.json': TeamScoreSerializer
}
# Process each remaining file
for filename, serializer_class in serializer_mapping.items():
process_file(z, filename, tournament_id, tournament, serializer_class)
return JsonResponse({'status': 'success'})
except Exception as e:
print(f'error = {str(e)}')
return JsonResponse({'status': 'error', 'message': str(e)})
else:
return render(request, 'tournaments/admin/tournament_cleaner.html')
def process_file(zip_file, filename, tournament_id, tournament, serializer_class):
"""Helper function to process individual files"""
try:
print(f'process {filename}')
file_path = f"{tournament_id}/{filename}"
json_data = get_file_data(zip_file, file_path)
if json_data:
# Add tournament to each item
for item in json_data:
# print(f'process {item}')
item['tournament'] = tournament.id
item['store_id'] = str(tournament.id)
serializer = serializer_class(data=json_data, many=True)
serializer.is_valid(raise_exception=True)
serializer.save()
except Exception as e:
print(f"Error processing {filename}: {str(e)}")
def get_file_data(zip_file, file_path):
"""Helper function to read and parse JSON data from zip file"""
try:
file_content = zip_file.read(file_path)
return json.loads(file_content)
except KeyError:
print(f"File not found: {file_path}")
return None
except json.JSONDecodeError as e:
print(f"JSON Error for {file_path}: {str(e)}")
raise Exception(f"Invalid JSON in file {file_path}")
def status_page(request):
return render(request, 'tournaments/admin/status.html')
def team_details(request, tournament_id, team_id):
# First check if team_id is None or invalid
if team_id is None or team_id == 'None':
# Redirect to tournament page or show an error
return redirect('tournament-info', tournament_id=tournament_id)
tournament = get_object_or_404(Tournament, id=tournament_id)
try:
team = get_object_or_404(TeamRegistration, id=team_id)
except (ValueError, ValidationError):
# Handle invalid UUID
return redirect('tournament-info', tournament_id=tournament_id)
# Get all matches for this team
all_matches = team.get_matches()
return render(request, 'tournaments/team_details.html', {
'tournament': tournament,
'team': team,
'matches': all_matches,
'debug': False # Set to False in production
})
def tournament_bracket(request, tournament_id):
"""
View to display tournament bracket structure.
"""
tournament = get_object_or_404(Tournament, pk=tournament_id)
context = get_butterfly_bracket_view_context(tournament, parent_round=None, double_butterfly_mode=False, display_loser_final=True)
return render(request, 'tournaments/tournament_bracket.html', context)
def round_bracket(request, tournament_id, round_id):
"""
View to display round bracket structure.
"""
tournament = get_object_or_404(Tournament, pk=tournament_id)
round = get_object_or_404(Round, pk=round_id)
context = get_butterfly_bracket_view_context(tournament, round, double_butterfly_mode=False, display_loser_final=False)
return render(request, 'tournaments/tournament_bracket.html', context)
def get_butterfly_bracket_view_context(tournament, parent_round=None, double_butterfly_mode=False, display_loser_final=True):
if parent_round:
double_butterfly_mode = False
display_loser_final = True
serializable_match_groups = tournament.get_butterfly_bracket_match_group(parent_round, double_butterfly_mode, display_loser_final)
context = {
'tournament': tournament,
'match_groups': serializable_match_groups,
'double_butterfly_mode': double_butterfly_mode,
'display_loser_final': display_loser_final
}
return context
def tournament_prog(request, tournament_id):
tournament = get_object_or_404(Tournament, id=tournament_id)
# Get the day parameter from the request, if present
day_param = request.GET.get('day', None)
# Get days and match groups using our new method
days, match_groups = tournament.planned_matches_by_day(day=day_param, event_mode=True)
# Format days for template
formatted_days = [day.strftime('%Y-%m-%d') for day in days]
# If no day is requested, check if today's date is in the list of days
selected_day = day_param
if not selected_day and days:
today = timezone.now()
today_str = today.strftime('%Y-%m-%d')
# Check if today's date exists in formatted_days
if today_str in formatted_days:
selected_day = today_str
else:
# Default to first day if today is not in the list
if tournament.has_ended():
selected_day = days[-1].strftime('%Y-%m-%d')
else:
selected_day = days[0].strftime('%Y-%m-%d')
else:
if tournament.has_ended():
selected_day = selected_day or (days[-1].strftime('%Y-%m-%d') if days else None)
else:
selected_day = selected_day or (days[0].strftime('%Y-%m-%d') if days else None)
context = {
'tournament': tournament,
'prog_mode': True,
'match_groups': match_groups,
'days': days,
'formatted_days': formatted_days,
'selected_day': selected_day
}
return render(request, 'tournaments/prog.html', context)
def custom_logout(request):
logout(request)
return redirect('index') # or whatever URL you want to redirect to
@login_required
def confirm_tournament_registration(request, tournament_id):
if request.method == 'POST':
tournament = get_object_or_404(Tournament, pk=tournament_id)
team_registration = tournament.get_user_team_registration(request.user)
if team_registration is None:
messages.error(request, "Aucune inscription trouvée pour ce tournoi.")
return redirect('tournament-info', tournament_id=tournament_id)
if team_registration.is_confirmation_expired():
team_registration.check_confirmation_deadline()
messages.error(request, "Le délai de confirmation est expiré. Vous ne pouvez plus confirmer votre participation.")
return redirect('tournament-info', tournament_id=tournament_id)
# Confirm registration
team_registration.confirm_registration()
messages.success(request, "Votre participation est confirmée !")
return redirect('tournament-info', tournament_id=tournament_id)
return redirect('tournament-info', tournament_id=tournament_id)
@login_required
def proceed_to_payment(request, tournament_id):
"""Handle direct payment from tournament info page"""
tournament = get_object_or_404(Tournament, id=tournament_id)
team = tournament.get_user_team_registration(request.user)
if not team:
messages.error(request, "Aucune inscription trouvée pour ce tournoi.")
return redirect('tournament-info', tournament_id=tournament_id)
if team.is_confirmation_expired():
team.check_confirmation_deadline()
messages.error(request, "Le délai de confirmation est expiré. Vous ne pouvez plus régler votre participation.")
return redirect('tournament-info', tournament_id=tournament_id)
if team.is_paid():
messages.info(request, "Votre inscription est déjà payée.")
return redirect('tournament-info', tournament_id=tournament_id)
try:
# Create payment session
payment_service = PaymentService(request)
checkout_session = payment_service.create_checkout_session(
tournament_id=str(tournament_id), # Convert UUID to string
team_fee=team.get_remaining_fee(),
team_registration_id=str(team.id) # Convert UUID to string
)
# Redirect to Stripe checkout
return redirect(checkout_session.url)
except Exception as e:
print(f"Payment error: {str(e)}") # Add debug print
messages.error(request, f"Erreur lors de la création de la session de paiement: {str(e)}")
return redirect('tournament-info', tournament_id=tournament_id)
def tournament_payment_success(request, tournament_id):
"""Handle successful Stripe payment for tournament registration"""
# For unauthenticated users, process payment and redirect directly to registration page
if not request.user.is_authenticated:
return _handle_unauthenticated_payment_success(request, tournament_id)
# Original logic for authenticated users
# Get checkout session ID from session
checkout_session_id = request.session.get('stripe_checkout_session_id')
if not checkout_session_id:
messages.error(request, "Session de paiement introuvable.")
return redirect('tournament-info', tournament_id=tournament_id)
try:
# Verify payment status with Stripe
stripe.api_key = settings.STRIPE_SECRET_KEY
stripe_account_id = request.session.get('stripe_account_id')
if not stripe_account_id:
checkout_session = stripe.checkout.Session.retrieve(checkout_session_id)
else:
checkout_session = stripe.checkout.Session.retrieve(checkout_session_id, stripe_account=stripe_account_id)
if checkout_session.payment_status == 'paid':
# Process the payment success
payment_service = PaymentService(request)
success = payment_service.process_successful_payment(checkout_session)
if success:
# Set a flag for successful registration if the payment was from registration page
source_page = request.session.get('payment_source_page', 'tournament_info')
if source_page == 'register_tournament':
request.session['registration_successful'] = True
request.session['registration_paid'] = True
messages.success(request, "Paiement réussi et inscription confirmée !")
else:
messages.error(request, "Erreur lors du traitement du paiement.")
else:
messages.error(request, "Le paiement n'a pas été complété.")
except Exception as e:
print(f"Payment processing error: {str(e)}") # Add debug print
messages.error(request, f"Erreur lors de la vérification du paiement: {str(e)}")
# Get the source page to determine where to redirect
source_page = request.session.get('payment_source_page', 'tournament_info')
# Clean up session variables
for key in ['stripe_checkout_session_id', 'team_registration_id', 'payment_source_page', 'stripe_account_id']:
if key in request.session:
del request.session[key]
# Redirect to the appropriate page
if source_page == 'register_tournament':
# For payments during registration, redirect back to registration page
# with registration_successful flag in session
return redirect('register_tournament', tournament_id=tournament_id)
else:
# For direct payments, go to tournament info
return redirect('tournament-info', tournament_id=tournament_id)
def _handle_unauthenticated_payment_success(request, tournament_id):
"""Handle payment success for unauthenticated users"""
print(f"[PAYMENT SUCCESS] Handling unauthenticated user payment for tournament {tournament_id}")
# Get checkout session ID from session
checkout_session_id = request.session.get('stripe_checkout_session_id')
if not checkout_session_id:
print(f"[PAYMENT SUCCESS] No checkout session ID found")
messages.error(request, "Session de paiement introuvable.")
return redirect('register_tournament', tournament_id=tournament_id)
try:
# Verify payment status with Stripe
stripe.api_key = settings.STRIPE_SECRET_KEY
print(f"[PAYMENT SUCCESS] Retrieving checkout session: {checkout_session_id}")
stripe_account_id = request.session.get('stripe_account_id')
if not stripe_account_id:
checkout_session = stripe.checkout.Session.retrieve(checkout_session_id)
else:
checkout_session = stripe.checkout.Session.retrieve(checkout_session_id, stripe_account=stripe_account_id)
print(f"[PAYMENT SUCCESS] Payment status: {checkout_session.payment_status}")
if checkout_session.payment_status == 'paid':
# Process the payment success
payment_service = PaymentService(request)
success = payment_service.process_successful_payment(checkout_session)
print(f"[PAYMENT SUCCESS] Payment processing success: {success}")
if success:
# Always set success flags for unauthenticated users since they come from registration
request.session['registration_successful'] = True
request.session['registration_paid'] = True
# Clear payment-related session data
for key in ['stripe_checkout_session_id', 'team_registration_id', 'payment_source_page', 'stripe_account_id']:
if key in request.session:
del request.session[key]
print(f"[PAYMENT SUCCESS] Redirecting to registration page with success flags")
# Redirect directly to registration page with success context
return redirect('register_tournament', tournament_id=tournament_id)
else:
messages.error(request, "Erreur lors du traitement du paiement.")
else:
messages.error(request, "Le paiement n'a pas été complété.")
except Exception as e:
print(f"[PAYMENT SUCCESS] Payment processing error: {str(e)}")
messages.error(request, f"Erreur lors de la vérification du paiement: {str(e)}")
# Clean up session variables even if there was an error
for key in ['stripe_checkout_session_id', 'team_registration_id', 'payment_source_page', 'stripe_account_id']:
if key in request.session:
del request.session[key]
# Always redirect to registration page for unauthenticated users
return redirect('register_tournament', tournament_id=tournament_id)
@csrf_protect
def register_tournament(request, tournament_id):
tournament = get_object_or_404(Tournament, id=tournament_id)
# Print full session content for debugging
print("=" * 60)
print(f"[SESSION DEBUG] register_tournament called for tournament {tournament_id}")
print(f"[SESSION DEBUG] Request method: {request.method}")
print(f"[SESSION DEBUG] Session key: {request.session.session_key}")
print("[SESSION DEBUG] Full session contents:")
for key, value in request.session.items():
print(f" {key}: {value}")
print("=" * 60)
# Check for registration_successful flag
registration_successful = request.session.pop('registration_successful', False)
registration_paid = request.session.pop('registration_paid', False)
registered_team = None
# Handle payment cancellation - check for cancelled team registration
cancel_team_registration_id = request.session.pop('cancel_team_registration_id', None)
if cancel_team_registration_id:
print(f"[PAYMENT CANCEL] Handling cancelled team registration: {cancel_team_registration_id}")
try:
# Get the team registration that was created but payment was cancelled
team_registration = TeamRegistration.objects.get(id=cancel_team_registration_id)
# Release the reserved spot if this was a cart registration
if tournament.reserved_spots > 0:
tournament.reserved_spots -= 1
tournament.save()
print(f"[PAYMENT CANCEL] Released reserved spot for tournament {tournament_id}")
# Delete the unpaid team registration if it's not paid
if not team_registration.is_paid():
team_registration.delete()
print(f"[PAYMENT CANCEL] Deleted unpaid team registration {cancel_team_registration_id}")
else:
registered_team = team_registration
except TeamRegistration.DoesNotExist:
print(f"[PAYMENT CANCEL] Team registration {cancel_team_registration_id} not found")
except Exception as e:
print(f"[PAYMENT CANCEL] Error handling cancellation: {str(e)}")
# Clean up any other payment-related session data
for key in ['stripe_checkout_session_id', 'team_registration_id', 'cancel_team_registration_id', 'stripe_account_id']:
request.session.pop(key, None)
# Add a user message about the cancellation
messages.warning(request, "Paiement annulé. Vous pouvez relancer votre inscription ci-dessous.")
# If registration was successful, render success page immediately
if registration_successful:
storage = messages.get_messages(request)
for _ in storage:
pass
if len(storage._loaded_messages) == 1:
del storage._loaded_messages[0]
context = {
'tournament': tournament,
'registration_successful': True,
'registration_paid': registration_paid,
'registered_team': registered_team,
'current_players': [],
'cart_data': {'players': []}
}
return render(request, 'register_tournament.html', context)
cart_manager = RegistrationCartManager(request)
# Debug session content
print_session_debug(request, "SESSION DUMP AT START")
# Check if tournament is open for registration
if not tournament.enable_online_registration:
messages.error(request, "L'inscription en ligne n'est pas activée pour ce tournoi.")
return redirect('tournament-info', tournament_id=tournament_id)
# Check if user is already registered
if request.user.is_authenticated and request.user.licence_id and tournament.is_user_registered(request.user):
messages.info(request, "Vous êtes déjà inscrit à ce tournoi.")
return redirect('tournament-info', tournament_id=tournament_id)
# Only initialize a fresh cart for GET requests
# For POST requests, use the existing cart to maintain state
if request.method == 'GET':
print("Initializing cart")
storage = messages.get_messages(request)
for _ in storage:
pass
if len(storage._loaded_messages) == 1:
del storage._loaded_messages[0]
# ALWAYS initialize a fresh cart when entering the registration page (GET request)
# This ensures no old cart data persists
cart_manager.initialize_cart(tournament_id)
# Auto-add the authenticated user with license
if request.user.is_authenticated and request.user.licence_id:
cart_manager.add_authenticated_user()
else:
# For POST, ensure tournament ID is correct
current_tournament_id = cart_manager.get_tournament_id()
if current_tournament_id != str(tournament_id):
cart_manager.initialize_cart(tournament_id)
# Re-add the authenticated user if they have a license
if request.user.is_authenticated and request.user.licence_id:
cart_manager.add_authenticated_user()
# Get cart data
cart_data = cart_manager.get_cart_data()
print(f"View - Cart Players Count: {len(cart_data['players'])}")
# Initialize context with cart data
context = {
'tournament': tournament,
'current_players': cart_data['players'],
'registration_successful': False,
'registration_paid': False,
'cart_data': cart_data
}
# Initialize forms
context['team_form'] = TournamentRegistrationForm(initial={
'email': request.user.email if request.user.is_authenticated else '',
'mobile_number': request.user.phone if request.user.is_authenticated else cart_data.get('mobile_number', '')
})
# Initialize the add player form
context['add_player_form'] = create_add_player_form(request, tournament, cart_data)
# Handle POST requests
if request.method == 'POST':
if 'add_player' in request.POST:
handle_add_player_request(request, tournament, cart_manager, context)
elif 'remove_player' in request.POST:
handle_remove_player_request(request, tournament, cart_manager, context)
elif 'register_team' in request.POST:
handle_register_team_request(request, tournament, cart_manager, context)
elif 'proceed_to_payment' in request.POST:
result = handle_payment_request(request, cart_manager, context, tournament_id)
if result:
return result # This is the redirect to Stripe checkout
# Debug session content before rendering
print_session_debug(request, "SESSION DUMP BEFORE RENDER")
return render(request, 'register_tournament.html', context)
def create_add_player_form(request, tournament, cart_data):
"""Create the appropriate add player form based on user status"""
# Special handling for authenticated user without license
if request.user.is_authenticated and not request.user.licence_id and not cart_data['players']:
# Setup form for user without license
initial_data = {
'first_name': request.user.first_name,
'last_name': request.user.last_name
}
# If license is required, only show license field initially
if tournament.license_is_required:
add_player_form = AddPlayerForm(initial=initial_data)
add_player_form.user_without_licence = True
return add_player_form
else:
# If license not required, show all fields
return AddPlayerForm(initial=initial_data)
elif not cart_data['players'] or len(cart_data['players']) < tournament.minimum_player_per_team:
# Regular partner addition form
return AddPlayerForm()
return None
def handle_add_player_request(request, tournament, cart_manager, context):
"""Handle the 'add_player' POST action"""
add_player_form = AddPlayerForm(request.POST)
if add_player_form.is_valid():
# Get the current form data for phone number
team_form = TournamentRegistrationForm(request.POST)
if team_form.is_valid():
# Update cart with mobile number before adding player
cart_manager.update_contact_info(
email=team_form.cleaned_data.get('email'),
mobile_number=team_form.cleaned_data.get('mobile_number')
)
# Get player data from form
player_data = add_player_form.cleaned_data.copy()
# If authenticated user is adding themselves (no players in cart yet)
# and names are missing, use their profile names
if request.user.is_authenticated and len(context['current_players']) == 0:
if not player_data.get('first_name'):
player_data['first_name'] = request.user.first_name
if not player_data.get('last_name'):
player_data['last_name'] = request.user.last_name
if not player_data.get('email'):
player_data['email'] = request.user.email
success, message = cart_manager.add_player(player_data)
if success:
messages.success(request, message)
# Refresh cart data
cart_data = cart_manager.get_cart_data()
context['current_players'] = cart_data['players']
context['cart_data'] = cart_data
context['team_form'] = TournamentRegistrationForm(initial={
'email': request.user.email if request.user.is_authenticated else cart_data.get('email', ''),
'mobile_number': cart_data.get('mobile_number', '')
})
# Prepare a fresh form for the next player if needed
if len(cart_data['players']) < tournament.minimum_player_per_team:
context['add_player_form'] = AddPlayerForm()
else:
# Remove the form if we've reached the team limit
context['add_player_form'] = None
else:
messages.error(request, message)
if cart_manager.first_tournament:
add_player_form.first_tournament = True
context['add_player_form'] = add_player_form
else:
for field, errors in add_player_form.errors.items():
for error in errors:
messages.error(request, f"{field}: {error}")
context['add_player_form'] = add_player_form
def handle_remove_player_request(request, tournament, cart_manager, context):
"""Handle the 'remove_player' POST action"""
success, message = cart_manager.remove_player()
if success:
messages.info(request, message)
# Refresh cart data
cart_data = cart_manager.get_cart_data()
context['current_players'] = cart_data['players']
context['cart_data'] = cart_data
# Update the add player form based on the new state
if not cart_data['players'] and request.user.is_authenticated:
if not request.user.licence_id and tournament.license_is_required:
initial_data = {
'first_name': request.user.first_name,
'last_name': request.user.last_name
}
add_player_form = AddPlayerForm(initial=initial_data)
add_player_form.user_without_licence = True
else:
add_player_form = AddPlayerForm()
context['add_player_form'] = add_player_form
else:
context['add_player_form'] = AddPlayerForm()
else:
messages.error(request, message)
def handle_register_team_request(request, tournament, cart_manager, context):
"""Handle the 'register_team' POST action"""
team_form = TournamentRegistrationForm(request.POST)
if team_form.is_valid():
# Debug print before checkout
cart_data = cart_manager.get_cart_data()
print(f"Before checkout - Players in cart: {len(cart_data['players'])}")
# Ensure the session data is correctly saved before proceeding
request.session.modified = True
request.session.save()
# Update cart with contact info
cart_manager.update_contact_info(
email=team_form.cleaned_data.get('email'),
mobile_number=team_form.cleaned_data.get('mobile_number')
)
# Get fresh cart data again after updating contact info
fresh_cart_data = cart_manager.get_cart_data()
print(f"After contact update - Players in cart: {len(fresh_cart_data['players'])}")
# Debug session content
print_session_debug(request, "SESSION DUMP BEFORE CHECKOUT")
# Checkout and create registration
success, result = cart_manager.checkout(confirmed=True)
if success:
waiting_list_position = cart_data.get('waiting_list_position', -1)
if is_not_sqlite_backend():
email_service = TournamentEmailService()
email_service.send_registration_confirmation(
request,
tournament,
result, # team_registration
waiting_list_position
)
context['registration_successful'] = True
context['registered_team'] = result
context['registration_paid'] = False
context['current_players'] = []
context['add_player_form'] = None # No more adding players after success
else:
messages.error(request, result)
else:
for field, errors in team_form.errors.items():
for error in errors:
messages.error(request, f"{field}: {error}")
context['team_form'] = team_form
def handle_payment_request(request, cart_manager, context, tournament_id):
"""Handle the 'proceed_to_payment' POST action"""
team_form = TournamentRegistrationForm(request.POST)
if team_form.is_valid():
# Update cart with contact info
cart_manager.update_contact_info(
email=team_form.cleaned_data.get('email'),
mobile_number=team_form.cleaned_data.get('mobile_number')
)
# Create payment session
try:
# Create and redirect to payment session
payment_service = PaymentService(request)
checkout_session = payment_service.create_checkout_session(
tournament_id=tournament_id,
team_fee=cart_manager.team_fee_from_cart_players(), # Use the appropriate fee field
cart_manager=cart_manager
)
# Redirect to Stripe checkout
return redirect(checkout_session.url)
except Exception as e:
messages.error(request, f"Erreur lors de la création de la session de paiement: {str(e)}")
else:
for field, errors in team_form.errors.items():
for error in errors:
messages.error(request, f"{field}: {error}")
context['team_form'] = team_form
return None
def print_session_debug(request, header):
"""Debug utility to print session contents"""
print(f"===== {header} =====")
for key, value in request.session.items():
if key.startswith('registration_'):
print(f"{key}: {value}")
print("================================")
@login_required
def cancel_registration(request, tournament_id):
"""Cancel the current registration process and clear the cart"""
cart_manager = RegistrationCartManager(request)
cart_manager.clear_cart()
try:
tournament = Tournament.objects.get(id=tournament_id)
tournament.reserved_spots = max(0, tournament.reserved_spots - 1)
tournament.save()
except Tournament.DoesNotExist:
messages.error(request, "Tournoi introuvable.")
return redirect('tournaments-list')
messages.info(request, "Processus d'inscription annulé.")
return redirect('tournament-info', tournament_id=tournament_id)
@login_required
def confirm_call(request, tournament_id):
if request.method == 'POST':
tournament = get_object_or_404(Tournament, pk=tournament_id)
team = tournament.get_user_team_registration(request.user)
if team and team.call_date:
team.confirmation_date = timezone.now()
team.save()
# messages.success(request, 'Réception de la convocation confirmée.')
else:
messages.error(request, 'Une erreur est survenue.')
return redirect('tournament-info', tournament_id=tournament_id)
@csrf_exempt
def xls_to_csv(request):
# Check if the request has a file
if 'file' in request.FILES:
uploaded_file = request.FILES['file']
# Save the uploaded file
directory = 'tmp/csv/'
file_path = os.path.join(directory, uploaded_file.name)
file_name = default_storage.save(file_path, ContentFile(uploaded_file.read()))
# Check available sheets and look for 'inscriptions'
xls = pd.ExcelFile(file_name)
sheet_names = xls.sheet_names
# Determine which sheet to use
target_sheet = 0 # Default to first sheet
if 'inscriptions' in [name.lower() for name in sheet_names]:
for i, name in enumerate(sheet_names):
if name.lower() == 'inscriptions':
target_sheet = i # or use the name directly: target_sheet = name
break
# Convert to csv and save
data_xls = pd.read_excel(file_name, sheet_name=target_sheet, index_col=None)
csv_file_name = create_random_filename('players', 'csv')
output_path = os.path.join(directory, csv_file_name)
data_xls.to_csv(output_path, sep=';', index=False, encoding='utf-8')
# Send the processed file back
with default_storage.open(output_path, 'rb') as file:
response = HttpResponse(file.read(), content_type='application/octet-stream')
response['Content-Disposition'] = f'attachment; filename="players.csv"'
# Clean up: delete both files
default_storage.delete(file_path)
default_storage.delete(output_path)
return response
else:
return HttpResponse("No file was uploaded", status=400)
def get_user_tournaments(user, tournaments):
user_tournaments = []
if user.is_authenticated is False:
return user_tournaments
user_licence_id = user.licence_id
stripped_license = None
# If no licence_id, return empty lists
if user_licence_id is not None:
# Get all tournaments for the user based on their licence
validator = LicenseValidator(user_licence_id)
stripped_license = validator.stripped_license
for t in tournaments:
# First check for direct user relationship
direct_registration_exists = t.team_registrations.filter(
player_registrations__user=user,
walk_out=False
).exists()
# If direct relationship exists, add the tournament
if direct_registration_exists:
user_tournaments.append(t)
continue
# Otherwise, check by license
license_registration_exists = None
if stripped_license:
license_registration_exists = t.team_registrations.filter(
player_registrations__licence_id__icontains=stripped_license,
walk_out=False
).exists()
if license_registration_exists:
user_tournaments.append(t)
return user_tournaments
def stripe_onboarding_complete(request):
return render(request, 'stripe/onboarding_complete.html')
def stripe_refresh_account_link(request):
return render(request, 'stripe/refresh_account_link.html')
def toggle_tournament_private(request, tournament_id):
"""Toggle tournament privacy status (for superusers only)"""
# Check if user is superuser
if not request.user.is_superuser:
if request.headers.get('Content-Type') == 'application/json':
return JsonResponse({'error': 'Accès non autorisé'}, status=403)
messages.error(request, 'Accès non autorisé')
return redirect('tournament-info', tournament_id=tournament_id)
# Only allow POST requests
if request.method != 'POST':
if request.headers.get('Content-Type') == 'application/json':
return JsonResponse({'error': 'Méthode non autorisée'}, status=405)
messages.error(request, 'Méthode non autorisée')
return redirect('tournament-info', tournament_id=tournament_id)
try:
tournament = get_object_or_404(Tournament, pk=tournament_id)
# Toggle the private status
tournament.is_private = not tournament.is_private
tournament.save()
# Check if this is an AJAX request
if request.headers.get('Content-Type') == 'application/json':
return JsonResponse({
'success': True,
'is_private': tournament.is_private,
'message': f'Tournoi défini comme {"privé" if tournament.is_private else "public"}'
})
else:
# Regular form submission - add success message and redirect
status = "privé" if tournament.is_private else "public"
messages.success(request, f'Tournoi défini comme {status}')
return redirect('tournament-info', tournament_id=tournament_id)
except Exception as e:
if request.headers.get('Content-Type') == 'application/json':
return JsonResponse({'error': f'Erreur: {str(e)}'}, status=500)
messages.error(request, f'Erreur: {str(e)}')
return redirect('tournament-info', tournament_id=tournament_id)
def private_tournaments(request):
"""
View for displaying private tournaments (staff-only).
Similar to index, but shows private tournaments instead.
"""
if not request.user.is_staff:
messages.error(request, 'Accès non autorisé')
return redirect('index')
now = timezone.now()
thirty_days_ago = now - timedelta(days=30)
thirty_days_future = now + timedelta(days=30)
# Define a custom private tournaments query function
def private_tournaments_query(query, ascending, limit=None):
queries = [query, Q(is_private=True, is_deleted=False, event__club__isnull=False)]
sortkey = 'start_date'
if not ascending:
sortkey = '-start_date'
queryset = Tournament.objects.filter(*queries).prefetch_related(
'group_stages',
'rounds',
'team_registrations',
).order_by(sortkey)
# Apply limit directly in the database query
if limit is not None and isinstance(limit, int) and limit > 0:
queryset = queryset[:limit]
return queryset
# Get all tournaments matching our criteria (similar to index but for private tournaments)
tournaments = private_tournaments_query(
Q(end_date__isnull=True, start_date__gte=thirty_days_ago, start_date__lte=thirty_days_future),
False, 50
)
# Filter tournaments that should be displayed
display_tournament = tournaments
# Categorize tournaments by status
live = []
future = []
ended = []
for t in display_tournament:
if t.supposedly_in_progress():
live.append(t)
elif t.starts_in_the_future():
future.append(t)
else:
ended.append(t)
# Get ended tournaments
clean_ended_tournaments = private_tournaments_query(Q(end_date__isnull=False), False, 50)
clean_ended_tournaments = [t for t in clean_ended_tournaments if t.display_tournament()]
ended_tournaments = [t for t in display_tournament if t.should_be_over()]
# Combine both lists
finished = clean_ended_tournaments + ended_tournaments + ended
# Sort the combined list by start_date in descending order
finished.sort(key=lambda t: t.sorting_finished_date(), reverse=True)
future.sort(key=lambda t: t.sorting_finished_date(), reverse=False)
return render(
request,
"tournaments/tournaments.html",
{
'future': future[:10],
'live': live[:10],
'ended': finished[:10],
'is_private_section': True, # Flag to indicate we're in the private tournaments section
'section_title': 'Tournois privés', # Title for the private tournaments page
}
)
def tournament_live_matches(request, tournament_id):
tournament = get_object_or_404(Tournament, pk=tournament_id)
# Get all matches from the tournament
current_time = timezone.now()
matches = Match.objects.filter(
Q(round__tournament=tournament) | Q(group_stage__tournament=tournament),
start_date__isnull=False, # Match has a start date
start_date__lte=current_time,
confirmed=True, # Match is confirmed
end_date__isnull=True # Match hasn't ended yet
).order_by('start_date')
# Convert to live match format
live_matches = [match.live_match() for match in matches]
return render(request, 'tournaments/live_matches.html', {
'tournament': tournament,
'live_matches': live_matches,
})
def stripe_payment_complete(request):
"""Handle payment complete page for Stripe Payment Links"""
tournament_id = request.GET.get('tournament_id')
team_registration_id = request.GET.get('team_registration_id')
payment_status = request.GET.get('payment', 'unknown')
context = {
'payment_status': payment_status,
'tournament': None,
'team_registration': None,
'players': [],
'show_details': False
}
# Try to get tournament and team registration details
if tournament_id and team_registration_id:
try:
tournament = Tournament.objects.get(id=tournament_id)
team_registration = TeamRegistration.objects.get(id=team_registration_id)
context.update({
'tournament': tournament,
'team_registration': team_registration,
'players': team_registration.players_sorted_by_captain,
'show_details': True,
'amount_paid': team_registration.get_team_registration_fee(),
'currency': tournament.currency_code
})
except (Tournament.DoesNotExist, TeamRegistration.DoesNotExist):
print(f"Tournament or team registration not found: {tournament_id}, {team_registration_id}")
return render(request, 'stripe/payment_complete.html', context)
class UserListExportView(LoginRequiredMixin, View):
def get(self, request, *args, **kwargs):
users = CustomUser.objects.order_by('date_joined')
# Prepare the response
response = HttpResponse(content_type='text/plain; charset=utf-8')
# Write header
headers = [
'Prenom', 'Nom', 'Club', 'Email', 'Telephone', 'Username',
'Origine', 'Actif', 'Inscription', 'Tournois'
]
response.write('\t'.join(headers) + '\n')
# Write data rows
for user in users:
row = [
str(user.first_name or ''),
str(user.last_name or ''),
str(user.latest_event_club_name() or ''),
str(user.email or ''),
str(user.phone or ''),
user.username,
str(user.get_origin_display()),
'Oui' if user.is_active else 'Non',
user.date_joined.strftime('%Y-%m-%d %H:%M:%S'),
str(user.event_count())
]
# Replace any tabs or newlines in the data to prevent formatting issues
row = [field.replace('\t', ' ') for field in row]
response.write('\t'.join(row) + '\r\n')
return response