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padelclub_backend/tournaments/signals.py

142 lines
5.5 KiB

import random
import string
from django.db.models.signals import post_save, pre_delete, post_delete
from django.dispatch import receiver
from django.conf import settings
from tournaments.models.tournament import Tournament
from tournaments.models.unregistered_player import UnregisteredPlayer
from django.utils import timezone
from .models import Club, FailedApiCall, CustomUser, Log, TeamRegistration, PlayerRegistration, UnregisteredTeam, UnregisteredPlayer
import requests
from tournaments.services.email_service import TournamentEmailService
from tournaments.models import PlayerDataSource
def generate_unique_code():
characters = string.ascii_lowercase + string.digits
while True:
code = ''.join(random.sample(characters, 3))
if not Club.objects.filter(broadcast_code=code).exists():
return code
@receiver(post_save, sender=Club)
def assign_unique_code(sender, instance, created, **kwargs):
if created and not instance.broadcast_code:
instance.broadcast_code = generate_unique_code()
instance.save()
DISCORD_FAILED_CALLS_WEBHOOK_URL = 'https://discord.com/api/webhooks/1248191778134163486/sSoTL6cULCElWr2YFwyllsg7IXxHcCx_YMDJA_cUHtVUU4WOfN-5M7drCJuwNBBfAk9a'
DISCORD_LOGS_WEBHOOK_URL = 'https://discord.com/api/webhooks/1257987637449588736/TtOUwzYgSlQH2d3Ps7SfIKRcFALQVa3hfkC-j9K4_UAcWtsfiw4v8NUPbnX2_ZPOYzuv'
@receiver(post_save, sender=FailedApiCall)
def notify_discord_on_create(sender, instance, created, **kwargs):
notify_object_creation_on_discord(created, instance, DISCORD_FAILED_CALLS_WEBHOOK_URL)
# @receiver(post_save, sender=CustomUser)
# def notify_user_creation_on_discord(sender, instance, created, **kwargs):
# notify_object_creation_on_discord(created, instance, DISCORD_LOGS_WEBHOOK_URL)
@receiver(post_save, sender=Log)
def notify_log_creation_on_discord(sender, instance, created, **kwargs):
notify_object_creation_on_discord(created, instance, DISCORD_LOGS_WEBHOOK_URL)
# WARNING: using this method requires the instance to have a discord_string method
def notify_object_creation_on_discord(created, instance, webhook_url):
if created:
default_db_engine = settings.DATABASES['default']['ENGINE']
if default_db_engine != 'django.db.backends.sqlite3':
site_name = settings.SITE_NAME
message = f'{site_name} > New {instance.__class__.__name__} created: {instance.discord_string()}'
send_discord_message(webhook_url, message)
def send_discord_message(webhook_url, content):
data = {
"content": content
}
response = requests.post(webhook_url, json=data)
if response.status_code != 204:
raise ValueError(
f'Error sending message to Discord webhook: {response.status_code}, {response.text}'
)
@receiver(pre_delete, sender=TeamRegistration)
def unregister_team(sender, instance, **kwargs):
team_registration = instance
tournament = instance.tournament
if tournament.is_deleted is True:
return
# Create unregistered player records and track captain/other player
captain = None
other_player = None
for player in team_registration.playerregistration_set.all():
if player.captain is True:
captain = player
else:
other_player = player
# Send unregistration confirmation
if captain and captain.registered_online and captain.email:
TournamentEmailService.send_unregistration_confirmation(
captain,
tournament,
other_player
)
first_waiting_list_team = tournament.first_waiting_list_team()
print("first_waiting_list_team", first_waiting_list_team)
# Handle waiting list notifications
if first_waiting_list_team:
waiting_captain = None
waiting_other_player = None
for player in first_waiting_list_team.playerregistration_set.all():
if player.captain is True:
waiting_captain = player
else:
waiting_other_player = player
if waiting_captain and waiting_captain.registered_online and waiting_captain.email:
TournamentEmailService.send_out_of_waiting_list_confirmation(
waiting_captain,
tournament,
waiting_other_player
)
@receiver(post_save, sender=Tournament)
def notify_players_of_tournament_cancellation(sender, instance, **kwargs):
tournament = instance
if tournament.is_deleted is False:
return
# Get all team registrations
team_registrations = tournament.teamregistration_set.all()
for team_registration in team_registrations:
captain = None
other_player = None
# Get players who registered online and have email
for player in team_registration.playerregistration_set.all():
print(player, player.registered_online)
if player.captain:
captain = player
else:
other_player = player
# Send email to captain
if captain and captain.registered_online and captain.email:
TournamentEmailService.send_tournament_cancellation_notification(
captain,
tournament,
other_player
)
# Send email to other player if they exist and registered online
if other_player and other_player.registered_online and other_player.email:
TournamentEmailService.send_tournament_cancellation_notification(
other_player,
tournament,
captain
)