# Standard library imports import os import csv import json import time import asyncio from datetime import date, datetime, timedelta # Third-party imports from qr_code.qrcode.utils import QRCodeOptions # Django imports from django.shortcuts import render, redirect, get_object_or_404 from django.http import HttpResponse, JsonResponse, Http404 from django.urls import reverse, reverse_lazy from django.utils import timezone from django.utils.encoding import force_str, force_bytes from django.utils.http import urlsafe_base64_encode, urlsafe_base64_decode from django.template import loader from django.template.loader import render_to_string from django.contrib import messages from django.contrib.sites.shortcuts import get_current_site from django.contrib.auth import login from django.contrib.auth.decorators import login_required from django.contrib.auth.forms import ( UserCreationForm, SetPasswordForm, ) from django.contrib.auth.views import PasswordResetConfirmView from django.contrib.auth.models import User from django.contrib.auth.tokens import default_token_generator from django.db.models import Q from django.views.decorators.csrf import csrf_exempt from django.core.files.storage import default_storage from django.core.files.base import ContentFile from django.core.mail import EmailMessage # Local application imports from .models import ( Court, DateInterval, Club, Tournament, CustomUser, Event, Round, GroupStage, Match, TeamScore, TeamRegistration, PlayerRegistration, Purchase, FailedApiCall, TeamSummon, FederalCategory, ) from .forms import ( SimpleForm, SimpleCustomUserCreationForm, TournamentRegistrationForm, AddPlayerForm, ProfileUpdateForm, ) from .utils.apns import send_push_notification from .utils.licence_validator import LicenseValidator from .utils.player_search import get_player_name_from_csv from api.tokens import account_activation_token from tournaments.models.device_token import DeviceToken from tournaments.models.player_enums import PlayerDataSource, PlayerSexType from django.views.generic.edit import UpdateView def index(request): club_id = request.GET.get('club') future = future_tournaments(club_id) live = live_tournaments(club_id) finished = finished_tournaments(club_id) club = None if club_id: club = get_object_or_404(Club, pk=club_id) return render( request, "tournaments/tournaments.html", { 'future': future[:10], 'live': live[:10], 'ended': finished[:10], 'club': club, } ) def tournaments_query(query, club_id, ascending): queries = [query, Q(is_private=False, is_deleted=False, event__club__isnull=False)] club = None if club_id: club = get_object_or_404(Club, pk=club_id) q_club = Q(event__club=club) queries.append(q_club) sortkey = 'start_date' if not ascending: sortkey = '-start_date' return Tournament.objects.filter(*queries).order_by(sortkey) def finished_tournaments(club_id): ended_tournaments = tournaments_query(Q(end_date__isnull=False), club_id, False) return [t for t in ended_tournaments if t.display_tournament()] def live_tournaments(club_id): tournaments = tournaments_query(Q(end_date__isnull=True), club_id, True) return [t for t in tournaments if t.display_tournament() and t.supposedly_in_progress()] def future_tournaments(club_id): tomorrow = datetime.now().date() + timedelta(days=1) tournaments = tournaments_query(Q(end_date__isnull=True, start_date__gte=tomorrow), club_id, True) return [t for t in tournaments if t.display_tournament()] def tournament_info(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) registered_user = None team_registration = None is_captain = False if request.user.is_authenticated: # Assuming user's licence_id is stored in the user profile (e.g., request.user.licence_id) user_licence_id = request.user.licence_id if user_licence_id is not None: validator = LicenseValidator(user_licence_id) stripped_license = validator.stripped_license # Check if there is a PlayerRegistration for this user in this tournament registered_user = PlayerRegistration.objects.filter( licence_id__startswith=stripped_license, team_registration__tournament=tournament ).first() # If the user is registered, retrieve their team registration if registered_user: is_captain = registered_user.captain team_registration = registered_user.team_registration return render(request, 'tournaments/tournament_info.html', { 'tournament': tournament, 'team': team_registration, 'is_captain': is_captain }) def tournaments(request): filter = int(request.GET.get('filter')) club_id = request.GET.get('club') title = '' tournaments = [] if filter==0: title = 'À venir' tournaments = future_tournaments(club_id) elif filter==1: title = 'En cours' tournaments = live_tournaments(club_id) elif filter==2: title = 'Terminés' tournaments = finished_tournaments(club_id) return render( request, "tournaments/tournaments_list.html", { 'tournaments': tournaments, 'title': title, 'club': club_id, } ) def clubs(request): all_clubs = Club.objects.all().order_by('name') clubs = [] for club in all_clubs: if club.events_count() > 0: clubs.append(club) return render(request, 'tournaments/clubs.html', { 'clubs': clubs, }) def club(request, club_id): club = get_object_or_404(Club, pk=club_id) return render(request, 'tournaments/summons.html', { 'tournament': tournament, 'team_summons': team_summons, }) def tournament(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) round_id = request.GET.get('round') group_stage_id = request.GET.get('group_stage') match_groups = tournament.match_groups(False, group_stage_id, round_id) bracket_rounds = tournament.round_set.filter(parent=None, group_stage_loser_bracket=False).order_by('-index') rounds = list(tournament.round_set.filter(group_stage_loser_bracket=True)) rounds.extend(bracket_rounds) group_stages = sorted(tournament.get_computed_group_stage(), key=lambda s: (s.step, s.index)) if tournament.display_matches() or tournament.display_group_stages(): return render(request, 'tournaments/matches.html', { 'tournament': tournament, 'rounds': rounds, 'group_stages': group_stages, 'match_groups': match_groups, }) else: return tournament_info(request, tournament_id) def tournament_teams(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) teams = tournament.teams(True) return render(request, 'tournaments/teams.html', { 'tournament': tournament, 'teams': teams, }) def tournament_summons(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) team_summons = tournament.team_summons() return render(request, 'tournaments/summons.html', { 'tournament': tournament, 'team_summons': team_summons, }) def tournament_broadcasted_summons(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcasted_summons.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def tournament_summons_json(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) team_summons = [summon.to_dict() for summon in tournament.team_summons()] data = json.dumps(team_summons) return HttpResponse(data, content_type='application/json') def tournament_broadcast_home(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcast.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def automatic_broadcast(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcasted_auto.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def automatic_broadcast_event(request, event_id): event = get_object_or_404(Event, pk=event_id) tournaments = Tournament.objects.filter(event=event) tournament_ids = [str(tournament.id) for tournament in tournaments] return render(request, 'tournaments/broadcast/broadcasted_auto_event.html', { 'tournament_ids': tournament_ids, }) def qr_code_url(request, tournament_id): qr_code_url = reverse('tournament', args=[tournament_id]) return request.build_absolute_uri(qr_code_url) def qr_code_url_with_query(request, club_id): url_with_query = f"{request.build_absolute_uri('/')}?club={str(club_id)}" return url_with_query def qr_code_options(): return QRCodeOptions(size=10, border=4, error_correction='L') def tournament_matches(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcasted_matches.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def broadcast_json(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) broadcast = tournament.broadcast_content() data = json.dumps(broadcast) return HttpResponse(data, content_type='application/json') def tournament_matches_json(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) matches, group_stages = tournament.broadcasted_matches_and_group_stages() live_matches = [match.live_match() for match in matches] data = json.dumps(live_matches, default=vars) return HttpResponse(data, content_type='application/json') def tournament_group_stages(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) live_group_stages = list(tournament.live_group_stages()) unique_steps = sorted(set(gs.step for gs in live_group_stages), reverse=True) return render(request, 'tournaments/group_stages.html', { 'tournament': tournament, 'group_stages': live_group_stages, 'unique_steps': unique_steps, }) def tournament_broadcasted_group_stages(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcasted_group_stages.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def tournament_live_group_stage_json(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) # Get all live group stages and filter for the last running step live_group_stages = [gs.live_group_stages() for gs in tournament.last_group_stage_step()] gs_dicts = [gs.to_dict() for gs in live_group_stages] data = json.dumps(gs_dicts) return HttpResponse(data, content_type='application/json') def tournament_rankings(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) rankings = tournament.rankings() return render(request, 'tournaments/rankings.html', { 'tournament': tournament, 'rankings': rankings, }) def tournament_rankings_json(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) rankings = tournament.rankings() data = json.dumps(rankings, default=vars) return HttpResponse(data, content_type='application/json') def tournament_broadcast_rankings(request, tournament_id): tournament = get_object_or_404(Tournament, pk=tournament_id) return render(request, 'tournaments/broadcast/broadcasted_rankings.html', { 'tournament': tournament, 'qr_code_url': qr_code_url(request, tournament_id), 'qr_code_options': qr_code_options(), }) def players(request): return render(request, 'tournaments/test.html') def activate(request, uidb64, token): try: uid = force_str(urlsafe_base64_decode(uidb64)) user = CustomUser.objects.get(pk=uid) except(TypeError, ValueError, OverflowError, CustomUser.DoesNotExist): user = None if user is not None and account_activation_token.check_token(user, token): user.is_active = True user.save() login(request, user) next_url = request.GET.get('next', '/') return redirect(next_url) else: return HttpResponse('Le lien est invalide.') def club_broadcast(request, broadcast_code): club = get_object_or_404(Club, broadcast_code=broadcast_code) q_not_deleted = Q(is_deleted=False, event__club=club) tournaments = Tournament.objects.filter(q_not_deleted).order_by('-start_date') return render(request, 'tournaments/broadcast/broadcast_club.html', { 'club': club, 'tournaments': tournaments, }) def club_broadcast_auto(request, broadcast_code): club = get_object_or_404(Club, broadcast_code=broadcast_code) q_not_deleted = Q(is_deleted=False, event__club=club) now = timezone.now().replace(hour=0, minute=0, second=0, microsecond=0) recent_time_window = now - timedelta(hours=4) tournaments = Tournament.objects.filter( q_not_deleted, Q(is_private=False), # Exclude private tournaments ( ( Q(end_date__isnull=True) & # Include ongoing tournaments (Q(start_date__gte=now - timedelta(days=3)) & Q(start_date__lt=now + timedelta(days=3))) # Include tournaments that are ongoing and start within 3 days ) | (Q(end_date__isnull=False) & Q(end_date__gte=recent_time_window)) # Include tournaments finished within the last 4 hours ) ) tournament_ids = [str(tournament.id) for tournament in tournaments] #print(tournament_ids) return render(request, 'tournaments/broadcast/broadcasted_auto_event.html', { 'tournament_ids': tournament_ids, 'club_name': club.name, 'qr_code_url': qr_code_url_with_query(request, club.id), 'qr_code_options': qr_code_options(), }) def download(request): return render(request, 'tournaments/download.html') def test_apns(request): token = DeviceToken.objects.first() asyncio.run(send_push_notification(token.value, 'hello!')) return HttpResponse('OK!') def test_websocket(request): return render(request, 'tournaments/test_websocket.html') def terms_of_use(request): return render(request, 'terms_of_use.html') import pandas as pd from .utils.extensions import create_random_filename @csrf_exempt def xls_to_csv(request): if request.method == 'POST': # Check if the request has a file if 'file' in request.FILES: uploaded_file = request.FILES['file'] # Save the uploaded file directory = 'tmp/csv/' file_path = os.path.join(directory, uploaded_file.name) file_name = default_storage.save(file_path, ContentFile(uploaded_file.read())) # convert to csv and save data_xls = pd.read_excel(file_name, sheet_name=0, index_col=None) csv_file_name = create_random_filename('players', 'csv') output_path = os.path.join(directory, csv_file_name) data_xls.to_csv(output_path, sep=';', index=False, encoding='utf-8') # Send the processed file back with default_storage.open(output_path, 'rb') as file: response = HttpResponse(file.read(), content_type='application/octet-stream') response['Content-Disposition'] = f'attachment; filename="players.csv"' # Clean up: delete both files default_storage.delete(file_path) default_storage.delete(output_path) return response else: return HttpResponse("No file was uploaded", status=400) else: return HttpResponse("Only POST requests are allowed", status=405) def simple_form_view(request): if request.method == 'POST': # If this is a POST request, we need to process the form data form = SimpleForm(request.POST) if form.is_valid(): # Process the data in form.cleaned_data name = form.cleaned_data['name'] # Do something with the data (e.g., save to the database) send_email_to_jap_list() # send_email('laurent@staxriver.com', 'Laurent') return HttpResponse(f"Hello, {name}!") # Simple response with name else: form = SimpleForm() # print(request.method) # If this is a GET request, we display an empty form return render(request, 'tournaments/admin/mail_test.html', {'form': form}) def send_email_to_jap_list(): # Open the CSV file with open('tournaments/static/misc/jap-test.csv', 'r') as file: csv_reader = csv.reader(file) def log_error(message): with open('email_errors.log', 'a') as log_file: timestamp = datetime.now().strftime('%Y-%m-%d %H:%M:%S') log_file.write(f"{timestamp}: {message}\n") batch = [] for row in csv_reader: if len(row) >= 4: name = row[2] mail = row[3] batch.append((mail, name)) if len(batch) == 10: for email, recipient_name in batch: try: send_email(email, recipient_name) print(f"Name: {recipient_name}, mail: {email}") except Exception as e: error_message = f"Error sending email to {email}: {str(e)}" log_error(error_message) print(error_message) batch = [] time.sleep(2) else: print(f"Row doesn't have enough elements: {row}") # Send any remaining emails in the last batch for email, recipient_name in batch: try: send_email(email, recipient_name) print(f"Name: {recipient_name}, mail: {email}") except Exception as e: error_message = f"Error sending email to {email}: {str(e)}" log_error(error_message) print(error_message) def send_email(mail, name): if name.lower() not in mail.lower(): name = "" subject = "Tes tournois en toute simplicité avec Padel Club" body = f"Salut {name} !\n\nJe me permets de t'écrire car je suis JAP2 en région PACA et développeur, et je viens de lancer Padel Club, une app iOS qui facilite enfin l'organisation des tournois.\n\nAvec elle, tu peux convoquer rapidement, simuler et programmer tes structures, diffuser tous les résultats à tous les joueurs, et ce depuis un iPhone.\n\nTu peux l'essayer gratuitement pour découvrir tout son potentiel ! Télécharge l'app ici et teste la dès ton prochain tournoi: https://padelclub.app/download/\n\nJe suis disponible pour échanger avec toi par mail ou téléphone au 06 81 59 81 93 et voir ce que tu en penses.\nÀ bientôt j'espère !\n\nRazmig" email = EmailMessage(subject, body, to=[mail]) email.send() def signup(request): next_url = request.GET.get('next', '/') # Get the 'next' parameter from the request print('next_url', next_url) if request.method == 'POST': form = SimpleCustomUserCreationForm(request.POST) if form.is_valid(): user = form.save(commit=False) user.is_active = False # Deactivate account until email is verified user.save() # Send verification email send_verification_email(request, user, next_url) messages.success(request, "Votre compte a été créé ! Veuillez vérifier votre e-mail pour confirmer votre compte.") return redirect(next_url) # Redirect directly to the 'next' URL else: form = SimpleCustomUserCreationForm() return render(request, 'registration/signup.html', {'form': form}) def send_verification_email(request, user, next_url): print('next_url', next_url) current_site = get_current_site(request) mail_subject = 'Activez votre compte Padel Club !' # Prepare the email subject and message message = render_to_string('tournaments/acc_active_email.html', { 'user': user, 'domain': current_site.domain, 'uid': urlsafe_base64_encode(force_bytes(user.pk)), 'token': account_activation_token.make_token(user), 'next': next_url, # Pass next URL to the template }) email = EmailMessage(mail_subject, message, to=[user.email]) email.send() @login_required def profile(request): user = request.user # Get the currently authenticated user # Assuming the authenticated user has a `licence_id` attribute user_licence_id = request.user.licence_id return render(request, 'registration/profile.html', { 'user_name': user.username }) def register_tournament(request, tournament_id): tournament = get_object_or_404(Tournament, id=tournament_id) registration_successful = False # Flag for registration status team_form = None add_player_form = None if 'user_without_licence' not in request.session: request.session['user_without_licence'] = False user_without_licence = request.session['user_without_licence'] # Process forms if request.method == 'POST': team_form = TournamentRegistrationForm(request.POST) # Check if the add player form is submitted add_player_form = AddPlayerForm(request.POST) if 'add_player' in request.POST and add_player_form.is_valid(): player_data = add_player_form.cleaned_data # Validate the license ID before adding the player licence_id = player_data['licence_id'].upper() # Instantiate your custom validator and validate the license ID validator = LicenseValidator(licence_id) if validator.validate_license() is False and tournament.license_is_required is True: messages.error(request, f"Le numéro de licence est invalide, la lettre ne correspond pas. {validator.computed_license_key}") return render(request, 'register_tournament.html', { 'team_form': team_form, 'add_player_form': add_player_form, 'tournament': tournament, 'registration_successful': registration_successful, 'current_players': request.session['team_registration'], 'user_without_licence': user_without_licence }) # Check if the player with the same licence_id already exists in the session existing_players = [player['licence_id'] for player in request.session['team_registration']] if validator.validate_license() and licence_id in existing_players: messages.error(request, "Ce joueur est déjà dans l'équipe.") return render(request, 'register_tournament.html', { 'team_form': team_form, 'add_player_form': add_player_form, 'tournament': tournament, 'registration_successful': registration_successful, 'current_players': request.session['team_registration'], 'user_without_licence': user_without_licence }) else: # Check if a PlayerRegistration with the same licence_id already exists in the database stripped_license = validator.stripped_license if validator.validate_license() and validate_license_id(stripped_license, tournament) and tournament.license_is_required is True: messages.error(request, "Un joueur avec ce numéro de licence est déjà inscrit dans une équipe.") return render(request, 'register_tournament.html', { 'team_form': team_form, 'add_player_form': add_player_form, 'tournament': tournament, 'registration_successful': registration_successful, 'current_players': request.session['team_registration'], 'user_without_licence': user_without_licence }) elif add_player_form.names_is_valid(): if player_data.get('rank', None) is None: player_data['rank'] = request.session['last_rank'] player_data['is_woman'] = request.session['is_woman'] request.session['team_registration'].append(player_data) if request.user.is_authenticated and request.user.licence_id is None: request.session['user_without_licence'] = False request.user.licence_id = validator.computed_licence_id request.user.save() request.session.modified = True # Ensure session is updated add_player_form = AddPlayerForm() else: if add_player_form.first_tournament is False: # Retrieve player names from the CSV file data, found = get_player_name_from_csv(tournament.federal_category, licence_id) if found and data: player_data['first_name'] = data['first_name'] player_data['last_name'] = data['last_name'] player_data['rank'] = data['rank'] player_data['is_woman'] = data['is_woman'] # If validation passes, add the player to the session without clearing previous ones request.session['team_registration'].append(player_data) request.session.modified = True # Ensure session is updated add_player_form = AddPlayerForm() else: if data: request.session['last_rank'] = data['rank'] request.session['is_woman'] = data['is_woman'] request.session.modified = True # Ensure session is updated add_player_form.first_tournament = True # Check if the team registration form is valid and finalize the registration elif 'register_team' in request.POST and team_form.is_valid(): registration_date = timezone.now().replace(microsecond=0) team_registration = TeamRegistration.objects.create( tournament=tournament, registration_date=registration_date ) stripped_license = None if request.user.is_authenticated and request.user.licence_id is not None: stripped_license = LicenseValidator(request.user.licence_id).stripped_license # Create PlayerRegistration objects for each player in the session for player_data in request.session['team_registration']: is_captain = False player_licence_id = player_data['licence_id'] if player_licence_id is not None and stripped_license is not None: if player_licence_id.startswith(stripped_license): is_captain = True is_woman = player_data.get('is_woman', False) rank = player_data.get('rank', 0) computed_rank = None sex = PlayerSexType.MALE if is_woman is None: computed_rank = rank else: computed_rank = rank is_woman = player_data.get('is_woman', False) == True if is_woman: sex = PlayerSexType.FEMALE if tournament.federal_category == FederalCategory.MEN and is_woman: computed_rank = str(int(computed_rank) + FederalCategory.female_in_male_assimilation_addition(int(rank))) player_registration = PlayerRegistration.objects.create( team_registration=team_registration, captain=is_captain, source=PlayerDataSource.ONLINE_REGISTRATION, first_name=player_data.get('first_name', None), last_name=player_data.get('last_name', None), points=player_data.get('points', None), assimilation=player_data.get('assimilation', None), tournament_played=player_data.get('tournament_count', None), ligue_name=player_data.get('ligue_name', None), club_name=player_data.get('club_name', None), birthdate=player_data.get('birth_year', None), sex = sex, rank = rank, computed_rank = computed_rank, licence_id=player_data['licence_id'], email = team_form.cleaned_data['email'], phone_number = team_form.cleaned_data['mobile_number'] ) team_registration.set_weight() request.session['team_registration'] = [] registration_successful = True else: add_player_form = AddPlayerForm() request.session['team_registration'] = [] initial_data = {} player_data = {} # Add the authenticated user to the session as the first player if not already added if request.user.is_authenticated: user_licence_id = request.user.licence_id initial_data = { 'email': request.user.email, 'phone': request.user.phone, } if user_licence_id is not None: validator = LicenseValidator(user_licence_id) existing_players = [player['licence_id'] for player in request.session['team_registration']] if user_licence_id not in existing_players: # Add the authenticated user as the first player in the session player_data = { 'first_name': request.user.first_name, 'last_name': request.user.last_name.upper(), 'email': request.user.email, 'phone': request.user.phone, 'licence_id': validator.computed_licence_id } data, found = get_player_name_from_csv(tournament.federal_category, user_licence_id) if found and data: player_data['rank'] = data['rank'] player_data['points'] = data.get('points', None) player_data['assimilation'] = data.get('assimilation', None) player_data['tournament_count'] = data.get('tournament_count', None) player_data['ligue_name'] = data.get('ligue_name', None) player_data['club_name'] = data.get('club_name', None) player_data['birth_year'] = data.get('birth_year', None) request.session['team_registration'].insert(0, player_data) # Add them as the first player request.session.modified = True # Ensure session is updated else: player_data = { 'first_name': request.user.first_name, 'last_name': request.user.last_name.upper(), } add_player_form = AddPlayerForm(initial=player_data) request.session['user_without_licence'] = True request.session.modified = True # Ensure session is updated user_without_licence = True team_form = TournamentRegistrationForm(initial=initial_data) return render(request, 'register_tournament.html', { 'team_form': team_form, 'add_player_form': add_player_form, 'tournament': tournament, 'registration_successful': registration_successful, 'current_players': request.session['team_registration'], 'user_without_licence': request.session['user_without_licence'] }) @login_required def unregister_tournament(request, tournament_id): user_licence_id = request.user.licence_id player_registration = PlayerRegistration.objects.filter( licence_id__startswith=user_licence_id, team_registration__tournament_id=tournament_id ).first() # Get the first match, if any if player_registration: team_registration = player_registration.team_registration # Get the related TeamRegistration team_registration.delete() # Delete the team registration request.session['team_registration'] = [] return redirect('tournament-info', tournament_id=tournament_id) def validate_license_id(licence_id, tournament): teams = TeamRegistration.objects.filter(tournament=tournament) # Check if any player in any team in the tournament already has this licence_id # Normalize the licence ID before querying # Loop through each team and check if any of its players has the same licence_id for team in teams: for player in team.playerregistration_set.all(): if player.licence_id is not None and player.licence_id.startswith(licence_id): return True # If all checks pass, return True (you can add further logic here if needed) return False class CustomPasswordResetConfirmView(PasswordResetConfirmView): template_name = 'registration/password_reset_confirm.html' # Custom template def get_context_data(self, **kwargs): """ Modify the context to provide custom data to the template. """ context = super().get_context_data(**kwargs) context['custom_message'] = "Veuillez entrer un nouveau mot de passe." return context def form_valid(self, form): """ Custom behavior when the password reset form is valid. """ # Call the parent method to save the new password response = super().form_valid(form) # Additional actions (e.g., logging or sending notifications) can be added here # You can add custom logic after password reset return response def get_user(self, uidb64): """ Override this method to decode the uid and return the corresponding user. """ try: uid = urlsafe_base64_decode(uidb64).decode() user = User.objects.get(pk=uid) return user except (TypeError, ValueError, User.DoesNotExist): raise Http404("User not found") @login_required def my_tournaments(request): user = request.user # Get the currently authenticated user # Assuming the authenticated user has a `licence_id` attribute user_licence_id = request.user.licence_id # Check if licence_id is None if user_licence_id is None: tournaments = Tournament.objects.none() # Return an empty queryset else: validator = LicenseValidator(user_licence_id) stripped_license = validator.stripped_license # Filter tournaments where the authenticated user's licence_id starts with the given value tournaments = Tournament.objects.filter( teamregistration__playerregistration__licence_id__startswith=stripped_license ).distinct().order_by('-start_date') # Current time current_time = timezone.now() # Separate tournaments into categories upcoming_tournaments = tournaments.filter(start_date__gt=current_time) running_tournaments = tournaments.filter(start_date__lte=current_time, end_date=None) ended_tournaments = tournaments.filter(end_date__isnull=False) return render(request, 'registration/my_tournaments.html', { 'tournaments': tournaments, 'upcoming_tournaments': upcoming_tournaments, 'running_tournaments': running_tournaments, 'ended_tournaments': ended_tournaments, 'user_name': user.username }) from django.contrib.auth.forms import PasswordChangeForm class ProfileUpdateView(UpdateView): model = CustomUser form_class = ProfileUpdateForm template_name = 'profile.html' success_url = reverse_lazy('profile') def get_object(self, queryset=None): return self.request.user def get_context_data(self, **kwargs): context = super().get_context_data(**kwargs) context['password_change_form'] = PasswordChangeForm(user=self.request.user) return context