An amazing project that generates micro reports from tournament results
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////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#import "RLMCollection_Private.hpp"
#import "RLMAccessor.hpp"
#import "RLMArray_Private.hpp"
#import "RLMListBase.h"
#import "RLMObjectSchema_Private.hpp"
#import "RLMObjectStore.h"
#import "RLMObject_Private.hpp"
#import "RLMProperty_Private.h"
#import "collection_notifications.hpp"
#import "list.hpp"
#import "results.hpp"
static const int RLMEnumerationBufferSize = 16;
@implementation RLMFastEnumerator {
// The buffer supplied by fast enumeration does not retain the objects given
// to it, but because we create objects on-demand and don't want them
// autoreleased (a table can have more rows than the device has memory for
// accessor objects) we need a thing to retain them.
id _strongBuffer[RLMEnumerationBufferSize];
RLMRealm *_realm;
RLMClassInfo *_info;
// A pointer to either _snapshot or a Results from the source collection,
// to avoid having to copy the Results when not in a write transaction
realm::Results *_results;
realm::Results _snapshot;
// A strong reference to the collection being enumerated to ensure it stays
// alive when we're holding a pointer to a member in it
id _collection;
}
- (instancetype)initWithList:(realm::List&)list
collection:(id)collection
realm:(RLMRealm *)realm
classInfo:(RLMClassInfo&)info
{
self = [super init];
if (self) {
if (realm.inWriteTransaction) {
_snapshot = list.snapshot();
}
else {
_snapshot = list.as_results();
_collection = collection;
[realm registerEnumerator:self];
}
_results = &_snapshot;
_realm = realm;
_info = &info;
}
return self;
}
- (instancetype)initWithResults:(realm::Results&)results
collection:(id)collection
realm:(RLMRealm *)realm
classInfo:(RLMClassInfo&)info
{
self = [super init];
if (self) {
if (realm.inWriteTransaction) {
_snapshot = results.snapshot();
_results = &_snapshot;
}
else {
_results = &results;
_collection = collection;
[realm registerEnumerator:self];
}
_realm = realm;
_info = &info;
}
return self;
}
- (void)dealloc {
if (_collection) {
[_realm unregisterEnumerator:self];
}
}
- (void)detach {
_snapshot = _results->snapshot();
_results = &_snapshot;
_collection = nil;
}
- (NSUInteger)countByEnumeratingWithState:(NSFastEnumerationState *)state
count:(NSUInteger)len {
[_realm verifyThread];
if (!_results->is_valid()) {
@throw RLMException(@"Collection is no longer valid");
}
// The fast enumeration buffer size is currently a hardcoded number in the
// compiler so this can't actually happen, but just in case it changes in
// the future...
if (len > RLMEnumerationBufferSize) {
len = RLMEnumerationBufferSize;
}
NSUInteger batchCount = 0, count = state->extra[1];
@autoreleasepool {
RLMAccessorContext ctx(_realm, *_info);
for (NSUInteger index = state->state; index < count && batchCount < len; ++index) {
_strongBuffer[batchCount] = _results->get(ctx, index);
batchCount++;
}
}
for (NSUInteger i = batchCount; i < len; ++i) {
_strongBuffer[i] = nil;
}
if (batchCount == 0) {
// Release our data if we're done, as we're autoreleased and so may
// stick around for a while
if (_collection) {
_collection = nil;
[_realm unregisterEnumerator:self];
}
_snapshot = {};
}
state->itemsPtr = (__unsafe_unretained id *)(void *)_strongBuffer;
state->state += batchCount;
state->mutationsPtr = state->extra+1;
return batchCount;
}
@end
NSUInteger RLMFastEnumerate(NSFastEnumerationState *state, NSUInteger len, id<RLMFastEnumerable> collection) {
__autoreleasing RLMFastEnumerator *enumerator;
if (state->state == 0) {
enumerator = collection.fastEnumerator;
state->extra[0] = (long)enumerator;
state->extra[1] = collection.count;
}
else {
enumerator = (__bridge id)(void *)state->extra[0];
}
return [enumerator countByEnumeratingWithState:state count:len];
}
template<typename Collection>
NSArray *RLMCollectionValueForKey(Collection& collection, NSString *key,
RLMRealm *realm, RLMClassInfo& info) {
size_t count = collection.size();
if (count == 0) {
return @[];
}
NSMutableArray *array = [NSMutableArray arrayWithCapacity:count];
if ([key isEqualToString:@"self"]) {
RLMAccessorContext context(realm, info);
for (size_t i = 0; i < count; ++i) {
[array addObject:collection.get(context, i) ?: NSNull.null];
}
return array;
}
if (collection.get_type() != realm::PropertyType::Object) {
RLMAccessorContext context(realm, info);
for (size_t i = 0; i < count; ++i) {
[array addObject:[collection.get(context, i) valueForKey:key] ?: NSNull.null];
}
return array;
}
RLMObject *accessor = RLMCreateManagedAccessor(info.rlmObjectSchema.accessorClass, realm, &info);
// List properties need to be handled specially since we need to create a
// new List each time
if (info.rlmObjectSchema.isSwiftClass) {
auto prop = info.rlmObjectSchema[key];
if (prop && prop.array && prop.swiftIvar) {
// Grab the actual class for the generic List from an instance of it
// so that we can make instances of the List without creating a new
// object accessor each time
Class cls = [object_getIvar(accessor, prop.swiftIvar) class];
RLMAccessorContext context(realm, info);
for (size_t i = 0; i < count; ++i) {
RLMListBase *list = [[cls alloc] init];
list._rlmArray = [[RLMManagedArray alloc] initWithList:realm::List(realm->_realm, *info.table(),
info.tableColumn(prop),
collection.get(i).get_index())
realm:realm parentInfo:&info
property:prop];
[array addObject:list];
}
return array;
}
}
for (size_t i = 0; i < count; i++) {
accessor->_row = collection.get(i);
RLMInitializeSwiftAccessorGenerics(accessor);
[array addObject:[accessor valueForKey:key] ?: NSNull.null];
}
return array;
}
template NSArray *RLMCollectionValueForKey(realm::Results&, NSString *, RLMRealm *, RLMClassInfo&);
template NSArray *RLMCollectionValueForKey(realm::List&, NSString *, RLMRealm *, RLMClassInfo&);
void RLMCollectionSetValueForKey(id<RLMFastEnumerable> collection, NSString *key, id value) {
realm::TableView tv = [collection tableView];
if (tv.size() == 0) {
return;
}
RLMRealm *realm = collection.realm;
RLMClassInfo *info = collection.objectInfo;
RLMObject *accessor = RLMCreateManagedAccessor(info->rlmObjectSchema.accessorClass, realm, info);
for (size_t i = 0; i < tv.size(); i++) {
accessor->_row = tv[i];
RLMInitializeSwiftAccessorGenerics(accessor);
[accessor setValue:value forKey:key];
}
}
NSString *RLMDescriptionWithMaxDepth(NSString *name,
id<RLMCollection> collection,
NSUInteger depth) {
if (depth == 0) {
return @"<Maximum depth exceeded>";
}
const NSUInteger maxObjects = 100;
auto str = [NSMutableString stringWithFormat:@"%@<%@> <%p> (\n", name,
[collection objectClassName] ?: RLMTypeToString([collection type]),
(void *)collection];
size_t index = 0, skipped = 0;
for (id obj in collection) {
NSString *sub;
if ([obj respondsToSelector:@selector(descriptionWithMaxDepth:)]) {
sub = [obj descriptionWithMaxDepth:depth - 1];
}
else {
sub = [obj description];
}
// Indent child objects
NSString *objDescription = [sub stringByReplacingOccurrencesOfString:@"\n"
withString:@"\n\t"];
[str appendFormat:@"\t[%zu] %@,\n", index++, objDescription];
if (index >= maxObjects) {
skipped = collection.count - maxObjects;
break;
}
}
// Remove last comma and newline characters
if (collection.count > 0) {
[str deleteCharactersInRange:NSMakeRange(str.length-2, 2)];
}
if (skipped) {
[str appendFormat:@"\n\t... %zu objects skipped.", skipped];
}
[str appendFormat:@"\n)"];
return str;
}
std::vector<std::pair<std::string, bool>> RLMSortDescriptorsToKeypathArray(NSArray<RLMSortDescriptor *> *properties) {
std::vector<std::pair<std::string, bool>> keypaths;
keypaths.reserve(properties.count);
for (RLMSortDescriptor *desc in properties) {
if ([desc.keyPath rangeOfString:@"@"].location != NSNotFound) {
@throw RLMException(@"Cannot sort on key path '%@': KVC collection operators are not supported.", desc.keyPath);
}
keypaths.push_back({desc.keyPath.UTF8String, desc.ascending});
}
return keypaths;
}
@implementation RLMCancellationToken {
realm::NotificationToken _token;
__unsafe_unretained RLMRealm *_realm;
}
- (instancetype)initWithToken:(realm::NotificationToken)token realm:(RLMRealm *)realm {
self = [super init];
if (self) {
_token = std::move(token);
_realm = realm;
}
return self;
}
- (RLMRealm *)realm {
return _realm;
}
- (void)suppressNextNotification {
_token.suppress_next();
}
- (void)invalidate {
_token = {};
}
@end
@implementation RLMCollectionChange {
realm::CollectionChangeSet _indices;
}
- (instancetype)initWithChanges:(realm::CollectionChangeSet)indices {
self = [super init];
if (self) {
_indices = std::move(indices);
}
return self;
}
static NSArray *toArray(realm::IndexSet const& set) {
NSMutableArray *ret = [NSMutableArray new];
for (auto index : set.as_indexes()) {
[ret addObject:@(index)];
}
return ret;
}
- (NSArray *)insertions {
return toArray(_indices.insertions);
}
- (NSArray *)deletions {
return toArray(_indices.deletions);
}
- (NSArray *)modifications {
return toArray(_indices.modifications);
}
static NSArray *toIndexPathArray(realm::IndexSet const& set, NSUInteger section) {
NSMutableArray *ret = [NSMutableArray new];
NSUInteger path[2] = {section, 0};
for (auto index : set.as_indexes()) {
path[1] = index;
[ret addObject:[NSIndexPath indexPathWithIndexes:path length:2]];
}
return ret;
}
- (NSArray<NSIndexPath *> *)deletionsInSection:(NSUInteger)section {
return toIndexPathArray(_indices.deletions, section);
}
- (NSArray<NSIndexPath *> *)insertionsInSection:(NSUInteger)section {
return toIndexPathArray(_indices.insertions, section);
}
- (NSArray<NSIndexPath *> *)modificationsInSection:(NSUInteger)section {
return toIndexPathArray(_indices.modifications, section);
}
@end
template<typename Collection>
RLMNotificationToken *RLMAddNotificationBlock(id objcCollection,
Collection& collection,
void (^block)(id, RLMCollectionChange *, NSError *),
bool suppressInitialChange) {
auto skip = suppressInitialChange ? std::make_shared<bool>(true) : nullptr;
auto cb = [=, &collection](realm::CollectionChangeSet const& changes,
std::exception_ptr err) {
if (err) {
try {
rethrow_exception(err);
}
catch (...) {
NSError *error = nil;
RLMRealmTranslateException(&error);
block(nil, nil, error);
return;
}
}
if (skip && *skip) {
*skip = false;
block(objcCollection, nil, nil);
}
else if (changes.empty()) {
block(objcCollection, nil, nil);
}
else {
block(objcCollection, [[RLMCollectionChange alloc] initWithChanges:changes], nil);
}
};
return [[RLMCancellationToken alloc] initWithToken:collection.add_notification_callback(cb)
realm:(RLMRealm *)[objcCollection realm]];
}
// Explicitly instantiate the templated function for the two types we'll use it on
template RLMNotificationToken *RLMAddNotificationBlock<realm::List>(id, realm::List&, void (^)(id, RLMCollectionChange *, NSError *), bool);
template RLMNotificationToken *RLMAddNotificationBlock<realm::Results>(id, realm::Results&, void (^)(id, RLMCollectionChange *, NSError *), bool);