An amazing project that generates micro reports from tournament results
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#import <Realm/Realm.h>
@interface StringObject : RLMObject
@property NSString *stringProp;
@end
RLM_ARRAY_TYPE(StringObject);
@interface RubyMotionRealmObject : RLMObject
@property BOOL boolProp;
@property int intProp;
@property float floatProp;
@property double doubleProp;
@property NSString *stringProp;
@property NSData *binaryProp;
@property NSDate *dateProp;
@property bool cBoolProp;
@property long longProp;
@property StringObject *objectProp;
// FIXME: Support array properties in RubyMotion
// @property RLMArray<StringObject> *arrayProp;
@end