//////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Realm Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////// #include "collection_notifications.hpp" #include "impl/collection_notifier.hpp" using namespace realm; using namespace realm::_impl; NotificationToken::NotificationToken(std::shared_ptr<_impl::CollectionNotifier> notifier, uint64_t token) : m_notifier(std::move(notifier)), m_token(token) { } NotificationToken::~NotificationToken() { // m_notifier itself (and not just the pointed-to thing) needs to be accessed // atomically to ensure that there are no data races when the token is // destroyed after being modified on a different thread. // This is needed despite the token not being thread-safe in general as // users find it very surprising for obj-c objects to care about what // thread they are deallocated on. if (auto notifier = m_notifier.exchange({})) { notifier->remove_callback(m_token); } } NotificationToken::NotificationToken(NotificationToken&&) = default; NotificationToken& NotificationToken::operator=(realm::NotificationToken&& rgt) { if (this != &rgt) { if (auto notifier = m_notifier.exchange({})) { notifier->remove_callback(m_token); } m_notifier = std::move(rgt.m_notifier); m_token = rgt.m_token; } return *this; } void NotificationToken::suppress_next() { m_notifier.load()->suppress_next_notification(m_token); }