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60 lines
2.1 KiB
60 lines
2.1 KiB
//
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// IntentHandler.swift
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// LaunchIntents
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//
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// Created by Laurent Morvillier on 25/01/2023.
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//
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import Intents
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class IntentHandler: INExtension, SelectCountdownIntentHandling {
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func resolveCountdown(for intent: SelectCountdownIntent) async -> [CountdownPropertiesResolutionResult] {
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print("***resolveCountdown")
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if let properties = intent.countdown?.first {
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return [CountdownPropertiesResolutionResult.success(with: properties)]
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}
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return [CountdownPropertiesResolutionResult.needsValue()]
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}
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func provideCountdownOptionsCollection(for intent: SelectCountdownIntent) async throws -> INObjectCollection<CountdownProperties> {
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print("*** provideCountdownOptionsCollection")
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do {
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let countdowns = try IntentDataProvider.main.countdowns()
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let properties: [CountdownProperties] = countdowns.map { countdown in
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let displayName: String
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let formattedDuration = countdown.duration.minuteSecond
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if let name = countdown.activity?.name, !name.isEmpty {
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displayName = "\(name) (\(formattedDuration))"
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} else {
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displayName = formattedDuration
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}
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let cp = CountdownProperties(identifier: countdown.objectID.uriRepresentation().absoluteString, display: displayName)
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return cp
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}
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let collection: INObjectCollection<CountdownProperties> = INObjectCollection(items: properties)
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print("*** provide \(properties.count) countdowns")
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return collection
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} catch {
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print("error = \(error)")
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throw error
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// completion(nil, error)
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}
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}
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override func handler(for intent: INIntent) -> Any {
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// This is the default implementation. If you want different objects to handle different intents,
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// you can override this and return the handler you want for that particular intent.
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return self
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}
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}
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