Update confirmation sound

main
Laurent 3 years ago
parent 0ab3149980
commit e7e447f799
  1. 12
      LeCountdown.xcodeproj/project.pbxproj
  2. 2
      LeCountdown/Conductor.swift
  3. BIN
      LeCountdown/Sound_Assets/PVP_Stab_Oneshot_Bleep_Em.wav

@ -166,6 +166,7 @@
C4E5D67A29B8C5A1008E7465 /* VolumeView.swift in Sources */ = {isa = PBXBuildFile; fileRef = C4E5D67929B8C5A1008E7465 /* VolumeView.swift */; };
C4E5D67C29B8D4A5008E7465 /* Low_Tom_Disto_Earth.wav in Resources */ = {isa = PBXBuildFile; fileRef = C4E5D67B29B8D4A5008E7465 /* Low_Tom_Disto_Earth.wav */; };
C4E5D68029B8FD93008E7465 /* Store.swift in Sources */ = {isa = PBXBuildFile; fileRef = C4E5D67F29B8FD93008E7465 /* Store.swift */; };
C4E5D68229B93583008E7465 /* PVP_Stab_Oneshot_Bleep_Em.wav in Resources */ = {isa = PBXBuildFile; fileRef = C4E5D68129B93583008E7465 /* PVP_Stab_Oneshot_Bleep_Em.wav */; };
C4F8B1532987FE6F005C86A5 /* LaunchWidgetLiveActivity.swift in Sources */ = {isa = PBXBuildFile; fileRef = C438C7D72981216200BF3EF9 /* LaunchWidgetLiveActivity.swift */; };
C4F8B15729891271005C86A5 /* Conductor.swift in Sources */ = {isa = PBXBuildFile; fileRef = C4F8B15629891271005C86A5 /* Conductor.swift */; };
C4F8B15929891528005C86A5 /* forest_stream.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C4F8B15829891528005C86A5 /* forest_stream.mp3 */; };
@ -381,6 +382,7 @@
C4E5D67929B8C5A1008E7465 /* VolumeView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = VolumeView.swift; sourceTree = "<group>"; };
C4E5D67B29B8D4A5008E7465 /* Low_Tom_Disto_Earth.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = Low_Tom_Disto_Earth.wav; sourceTree = "<group>"; };
C4E5D67F29B8FD93008E7465 /* Store.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Store.swift; sourceTree = "<group>"; };
C4E5D68129B93583008E7465 /* PVP_Stab_Oneshot_Bleep_Em.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = PVP_Stab_Oneshot_Bleep_Em.wav; sourceTree = "<group>"; };
C4F8B15629891271005C86A5 /* Conductor.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Conductor.swift; sourceTree = "<group>"; };
C4F8B15829891528005C86A5 /* forest_stream.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = forest_stream.mp3; sourceTree = "<group>"; };
C4F8B15E298961A7005C86A5 /* ReorderableForEach.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ReorderableForEach.swift; sourceTree = "<group>"; };
@ -647,6 +649,7 @@
C4BA2ADC2995AB7600CB4FBA /* Stephan_Bodzin */,
C4F8B15829891528005C86A5 /* forest_stream.mp3 */,
C445FA942987D01C0054D761 /* train_horn.mp3 */,
C4E5D68129B93583008E7465 /* PVP_Stab_Oneshot_Bleep_Em.wav */,
);
path = Sound_Assets;
sourceTree = "<group>";
@ -936,6 +939,7 @@
C473C30729A91BCC0056B38A /* fr.xcloc in Resources */,
C4BA2AEA2995AD1C00CB4FBA /* SEM_Synths_Loop4_Nothing_Like_You.wav in Resources */,
C473C32C29AA330E0056B38A /* Localizable.strings in Resources */,
C4E5D68229B93583008E7465 /* PVP_Stab_Oneshot_Bleep_Em.wav in Resources */,
C4BA2AE42995AC0D00CB4FBA /* Arpeggio_Loop_River.wav in Resources */,
C4F8B15929891528005C86A5 /* forest_stream.mp3 in Resources */,
C4BA2AE22995ABE700CB4FBA /* SquareArp_Loop_River.wav in Resources */,
@ -1536,7 +1540,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 0.1;
MARKETING_VERSION = 0.1.1;
PRODUCT_BUNDLE_IDENTIFIER = com.staxriver.LeCountdown.LaunchWidget;
PRODUCT_NAME = "$(TARGET_NAME)";
SKIP_INSTALL = YES;
@ -1564,7 +1568,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 0.1;
MARKETING_VERSION = 0.1.1;
PRODUCT_BUNDLE_IDENTIFIER = com.staxriver.LeCountdown.LaunchWidget;
PRODUCT_NAME = "$(TARGET_NAME)";
SKIP_INSTALL = YES;
@ -1591,7 +1595,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 0.1;
MARKETING_VERSION = 0.1.1;
PRODUCT_BUNDLE_IDENTIFIER = com.staxriver.LeCountdown.LaunchIntents;
PRODUCT_NAME = "$(TARGET_NAME)";
SKIP_INSTALL = YES;
@ -1618,7 +1622,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 0.1;
MARKETING_VERSION = 0.1.1;
PRODUCT_BUNDLE_IDENTIFIER = com.staxriver.LeCountdown.LaunchIntents;
PRODUCT_NAME = "$(TARGET_NAME)";
SKIP_INSTALL = YES;

@ -17,7 +17,7 @@ enum BGTaskIdentifier : String {
}
fileprivate enum Const: String {
case confirmationSound = "Low_Tom_Disto_Earth.wav"
case confirmationSound = "PVP_Stab_Oneshot_Bleep_Em.wav"
}
class Conductor: ObservableObject {

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