@ -58,6 +58,7 @@ struct LeCountdownApp: App {
switch newPhase {
case .inactive:
Conductor.maestro.stopMainPlayersIfPossible()
Conductor.maestro.memoryWarningReceived = false
case .active:
Logger.log("onChange(of: scenePhase) active")
Logger.log(Conductor.maestro.currentCountdowns.count)